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Concept »
A distinct place within the gameworld that is widely feared by the NPC population, either because of some recent cataclysmic event or because of the bad reputation the place has gotten over time. NPCs will often refuse to enter said area.
A plot contrivance or gameplay opportunity for some characters to die in the game by being hit by a moving train or streetcar
A popular class in many D&D based games, the Fighter can both dish it and take it!
"Hand to hand. It is the basis of all combat." -Gray Fox
A system of transportation, readily available to the general public.
The option of allowing the computer to pick the stage/map, seemingly at random, for play.
Train cars and streetcar cars derailed, mangled by collision with something, burning from breakage.
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