Tunic just released in both retail and Game Pass capacity to an unsuspecting Game Pass audience. This is great news because Tunic is absolutely excellent and worth every penny, but you can't argue with free if you're a Game Pass subscriber (as much as free is free when you subscribe to a service etc etc etc.)
Anyway - Tunic is a game that on the surface seems to be inspired by classic Zelda with it's isometric view, cutting of grass, throwing of bombs and so forth, but as you play on you realize it shares a lot more DNA with something like Fez instead. While you run around and complete dungeons and engage in cartoony violence against slimes and skeletons, there is an entire level of puzzles and secrets laced throughout the DNA of this game that makes it extremely exciting but also difficult to talk about. Quite literally most of the games core mechanics are in fact spoilers as I wouldn't want to rob anyone of the discovery. Tunic is very good at pulling off that trick where you learn a game mechanic that makes you think "oh wow.. so I was able to do that from the very start?!" It has a ton of secret passageways, shortcuts, and mechanics that make this an excellent speedrun candidate. What is surprising is that it's no pushover either. The combat can be challenging, especially if you encounter certain enemies earlier than planned. For instance I faced the first "boss" of the game with your beginning stick and through my experience with Elden Ring decided I just need to "get good" and beat this baddie. It didn't occur to me that the game intended for me to have found a stronger weapon at that point that would have made that encounter a lot of trivial. That sort of free-flowing exploration is both a boon and a curse on Tunic. Personally I think the boss should have been gated behind the tool that you are meant to have before facing it. Likewise while I love all the hidden pathways you find, it does mean that after a while you end up rubbing against all walls on every screen looking for that hidden off-camera path leading to another delightful chest.
All that said I am having an absolute blast with Tunic. Deaths Door was already a great little game with fun secrets but Tunic really takes that mentality to that "Fez" level you just don't see much in games anymore. So while I strongly encourage anyone who has Game Pass to take a break from Elden Ring and boot this game up and give it a shot, I would also implore everyone in this thread to heavily use spoiler tags when discussing anything more in depth.
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