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One of the most played and popular maps in the Team Fortress franchise. It was the first Capture the Flag map introduced to Team Fortress 2.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Badwater Basin is a Payload map in Team Fortress 2. It is a very large scale map.
Doublecross is a CTF map set in the night-time. Action centres around two bridges which span over a bottomless chasm.
Dustbowl is a popular attack/defend map in the Team Fortress franchise.
A community made control point map for Team Fortress 2, created by the maker of cp_junction.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
Junction is a community made map for Team Fortress 2.
Lumberyard is one of the first Team Fortress 2 maps to use the game mode, Arena. It's the first map to use an alpine theme.
Ravine is one of the first maps in Team Fortress 2 to use the game mode, Arena.
This Team Fortress 2 community map was added with the Heavy update. Steel is an attack/defend in which the attacking team must capture point E. By capturing points A-D on the way it makes it easier to reach E.
Turbine is a symmetrical CTF map set inside a large industrial compound.
Well is a map in the Team Fortress franchise.
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