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Game » consists of 9 releases. Released Jul 27, 2000
An airplane is a heavier-than-air craft whose lift is generated by airflow over the wings creating a strong pressure difference. In video games, airplanes are used for travel and as a type of weaponry.
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A narrow projectile.
Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
Shotguns that can fire semi or fully automatically
The axe is a tool used for many activities. Its uses include cutting wood, knocking down doors in emergencies, and rending your enemies limb from limb without mercy or regret.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
A type of weapon in shooter games that creates miniature black holes when fired, sucking in small enemies and dealing heavy damage to larger ones.
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
The bread and butter of any self respecting archer, the bow is a stereotypical ranged weapon of olden times and fantasy settings.
This mainstay weapon of the Turok franchise packs a deadly punch. Appears in the main series Turok games (Dinosaur Hunter through Shadow of Oblivion) and Rage Wars.
This knife is mostly used by soldiers to kill enemies in close range. Also available in stealth games
The (already) dead body of an animal or human being. Some have items or important notes on them.
Crates sometimes contain things!
A handy weapon used effectively against the undead. Old double barrel never fails.
A bridge that can be raised or drawn aside either to prevent access or to permit passage beneath it.
A machine designed with the purpose of moving objects or characters vertically.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
A popular weapon that is used in many shooters. The flamethrower is considered one of the most unique ways to defeat a foe.
A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
The Glaive is a three-bladed weapon that is best described as a cross between a shuriken and a boomerang. It is incredibly sharp and capable of decapitating anyone unfortunate enough to cross it's path.
A grapple is a device, usually thrown or shot, that allows a game character to 'hook' onto objects within the game, with the purpose of climbing or scaling.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A keycard is a plastic card with a magnetic strip, chip, or other circuitry, programmed to allow passage through locked doors. May also require a passcode or password of some kind.
A ladder is used to gain access to higher or lower ground. Also used as a weapon in most wrestling games.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
An object and/or gameplay mechanic that allows a laser to assist in aiming a weapon. It is often in the form of a weapon attachment that is used to assist in close quarters combat with the accuracy of guns.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
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