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    Two Worlds

    Game » consists of 6 releases. Released Aug 21, 2007

    Two Worlds is an Action Role Playing Game in which you explore the world of Antaloor, solving quests and making choices that affect the world around you.

    t67443's Two Worlds (Xbox 360) review

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    Two Worlds

    This game came out a long while ago and looked interesting from what I saw of it. I liked their ideas and the game play seemed interesting. Another RPG game taking place in a fantasy setting much like Oblivion. This was the main reason why I bought this game because I was expecting another rich colorful good looking world with interesting game play.

    The problem is this game looks and plays horribly. To start with the entire game is framy. The game does not run well at all. The writing of the game is hard to read even with HDMI port and some writing will even run off the screen. The game itself looks as it should have been released on the Xbox with graphics that do not meet the standards on the 360. Everything in the world just looks like it's flat. The trees and bushes look thin and not lush and full like they do in other games and the brick walls looked as if they were painted on. The voices of the game are also dull and will get on your nerves since it is the same person doing almost all the voice work making the majority of the characters sounding identical. The main character will have conversations with enemies and guards and speak to each other in the same voice.

    The combat while similar to Oblivion tries to do too much. For example you can kick dirt in your opponents face which is good but when you're running on hills and a pack of wolves attack you they will get caught on pathing and leave it difficult to combat them let alone kick dirt in their face.

    The leveling screen is interesting with a few good choices but still not enough to make it worth while. The magic system is also interesting but a hassle as you have to explore the world and speak to many people to get the spells and abilities.

    The few things that the game did well were the armor and item combining. As many are aware from playing Oblivion you have the potential of picking up many similar weapons, armor or potion ingredients. This is a great system because you can combine your current weapon with a lesser one that will make your weapon stronger. This was a great system to use but sadly was the only reason I played this game.

    I strongly suggest you do not play this game. It is horrible for the most part and to me a waste of $60.

    Other reviews for Two Worlds (Xbox 360)

      Two Worlds is a bland experience and a technical mess. 0

      Two Worlds is a technical fart.  I think I would have enjoyed it much more if it wasn't for the ugly graphics, bland world, terrible controls, bad art, and just overall technical screw ups and glitches.  I DID enjoy the quests.  I loved exploring, even though the world was bland, I just thought it was a great world map.  That's really the only compliments I can give it. Besides the technical mess of this game, my next biggest beef with this game is the crap controls, and the lack of information....

      3 out of 3 found this review helpful.

      Two Worlds reminds us of how great Oblivion is 0

      Two worlds is not the Oblivion-killer Reality Pump would lead us to believe it would be. In fact, Two Worlds' only real accomplishment is reminding us of how great of a game Oblivion is.Playing Two Worlds can be extremely painful at times, not only because it is mediocre at best on most levels - usually much lower - but also because it is ridden with performance problems, design flaws and bugs. It very well could be the absolute worst performing and presented game of all time for the Xbox 360. W...

      1 out of 1 found this review helpful.

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