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Game » consists of 1 releases. Released Nov 07, 2013
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that feature stages in which the player is forced to continually progress, chased by a relentless and lethal threat that covers the entire height/width of the screen.
Platforms that are manipulated by weight. Too much weight on one side can drastically alter the equilibrium. *Not to be confused with Unstable Platforms*
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
A game streaming service.
Games whose menus feature a book-like motif. Often this is featured in games with a fairy tale—style narrative.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A visual effect where color channels are deliberately misaligned.
Comic Sans (also known as Comic Sans MS) is a sans-serif script typeface. Despite being one of the most maligned typefaces of modern times, Comic Sans has still managed to appear in video games on occasion.
Games that ask the player whether they are sure about the decision that they have just made.
These games let players see the credits without needing to play the game first.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
A trap designed to kill off victims by crushing them. Commonly found in sacred temples though industrial variations (like car crushers) exist.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
One of the smartest mammals on the planet and star of the Ecco the Dolphin games, dolphins live in the ocean and can perform a variety of tricks. Dolphins also have a particular fondness for fish.
Edutainment is a specific category of games designed to teach the player a real-life subject. Whether it be math, history, or English, this game was designed to be used by a teacher or a tutor to make learning more fun!
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Games that can link up to Facebook for additional features.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
A former download service for PC, Mac, Linux, and Android.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Frozen water. Ice can be slippery and it can be fun for ice skating.
A list of games that have their own in-game graphical achievement menu. Used for showing current progress towards achievements or trophies.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Games in which basic tutorial processes are relayed through environmental elements opposed to, or in addition to, text/speech walkthroughs.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
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