Edit:Added Spoiler to the title since I discuss somewhat spoilery stuff in the game.
Don’t judge me but I’ve been playing a plethora of Ubisoft games. Two of which, Watch Dogs and AC: Unity, are considered to be less than stellar in terms of quality. Without further ado and in order here are my thoughts.
Watch Dogs – Xbox One
Watch Dogs is a game that reminds me a lot of the first Assassin’s Creed. I can see the potential of what the game can be but it ultimately falls short in a lot of places. The game is at its best when everything is working correctly. Hacking Camera’s to get in and out of an area unseen feels great or escaping the cops by tying them up in traffic or disabling their cars with a well-timed road block feels rewarding. However those moments are few and far between and the game becomes increasingly infuriating if you are trying to stealth through sequences.
For a company that has so much experience with stealth games this is probably the worst stealth they have ever done. Not that the levels are overly difficult but I never felt truly rewarded for getting through area’s undetected. In Assassin’s Creed I always felt like sneaking through and getting an undetected assassination felt amazing even if there wasn’t a big reward at the end. It fit in with the theme of the game but I never once felt like Aiden was the god of sneaking and that it was faster to just be a murdering asshole then it was to try and be sneaky or “escape”.
This is especially true after the purchase of any of the games grenade launchers which was the first gun I bought. The gun trivializes almost all chase encounters. Have to take out a transport? Just blow it up. Have to escapes thugs? Just blow up their vehicles? Have an enforcer to take out? Just blow him up. It was a very rare occasion I used any other gun but this just because of how easy it makes everything.
The story for this game started out pretty good in my opinion and then just went nowhere. It’s basically like everything and nothing happens in regards to Aiden. I don’t mind that his motivation is about getting revenge for his niece and saving his family but unless you uncover a lot of the recordings you don’t get a lot of history on Quinn, Iraq, or Damien. I had no clue who Rose Washington was until the very end of the game and didn’t care one bit about her tie to Mayor Rushmore. A lot of it just feels cobbled together especially Clara and Dedsec’s motivations in the main story. By the time you realize what is going on with Clara she's dead. I think the game could have benefited from a much more linear story rather than the branching paths they tried to interweave into one cohesive story.
My least favorite part of the game came in the form of the last mission. Good god what a colossal nightmare that was. Not only do you not have the majority of your hacking systems, the UI and screen glitch out making it near impossible to see where you need to go. Add in 4 star police chase and CTOS scans up the ass it was just complete and utter chaos to get through. That’s probably what the developers were going through but in every mission prior to that you have at least the majority of control on what is going on around with you. It would have been cool to have some sort of hack battle with Damien instead of the pandemonium that ensued with that mission.
Overall though it piqued my interest in what this franchise could do. I don’t think the game is a bad game but it’s far from a good game either. I’m glad I played it but I truly feel that the game could do with a bit more focus on the story and leave some of the stuff you do in the middle of act 3 and 4 to side missions.
Assassin’s Creed: Unity
With that completed I moved on to one of the two Assassin’s Creed games I have played. I will probably get to Rogue at some point as I have seen it discounted for a nice price on PC. I tend to put about 60-80 hours into these games pretty easy as I tend to always feel compelled to collect all the things. As there seems to be more things to collect then ever so I may have to curb that a little if I plan to make it through. I’m also not concerned about playing this before Syndicate comes out as I almost never play them on release day anymore.
I’m barely just getting started with this but my initial thoughts on this are fairly positive for the most part. I like the new parkour animations and initially it seems like climbing down is easier and faster. Movement doesn’t seem to be as fluids around windows but it might be something I just need to get used to. Combat seems pretty tight still but I have to get used to the new animations and button timing.
Arno seems to be a capable fellow albeit a somewhat unreliable one. I foresee a lot of changes and growth in him in the coming sequences. I have a few thoughts on the story as I’ve just gotten to the point where he joins the Assassin’s guild. Speaking of, that sequence is pretty damn cool. I loved that his father was always the same distance away as you were running towards him as the ground was breaking away.
We’ll see where I am in a week’s time but so far I’m having a lot of fun with this in comparison to Watch Dogs. I’m curious to see if the multiplayer missions will still have people playing them or not as I think that could still be interesting but even if not I’m okay with just the single player component of everything.
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