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Ultra Street Fighter IV is a 2.5D fighting game developed by Capcom (Company) (in conjunction with Dimps) and published by Capcom for the Xbox 360 (Platform), PlayStation 3 (Platform), and PC (Platform) (via Steam (Concept)) as both a downloadable upgrade to Super Street Fighter IV (Game) (on June 3, 2014 for 360/PS3 and on August 7, 2014 for PC) and a standalone retail copy (on August 5, 2014 for 360/PS3).
Originally released onto Japanese arcades on April 18, 2014 (upgrading to the Taito Type X3 board), Ultra Street Fighter IV is the third major iteration of the Street Fighter IV (Franchise) series (itself the fourth titled installment of the Street Fighter (Franchise) franchise), adding four playable fighters from Street Fighter X Tekken (Game) (Elena, Hugo, Poison (Character), and Rolento (Character)), six stages from Street Fighter X Tekken, one new playable fighter (elite Shadaloobodyguard Decapre (Character)), a large variety of balance tweaks and adjustments, new gameplay mechanics (including powerful "Red Focus Attacks", the "Delayed Wakeup" technique, and the ability to bring both Ultra Combos into the fight), and an optional ability to choose which edition of the character to play (in similar vein to Hyper Street Fighter II: The Anniversary Edition).
The console version of the game also includes new online Team Battle modes ("Elimination", which is similar to the King of Fighters series with one round each and limited health recovery, and "Continuous", in which all players fight once), bonus Training Mode features (including an Online Training mode, fight request support, saving and reloading game states, and lag simulation), the option to upload replays directly to YouTube, quick button configuration options in the character select screen, and new paid costume DLC packs (including support for older DLC packs and a bonus pre-order pack).
Later in the year, Capcom added a new patch that adds special "OMEGA Mode" versions for all characters, removing some of the new gameplay mechanics but adding completely new techniques, sometimes including attacks resembling their earlier game counterparts (such as Ryu (Character) having a parry technique similar to the Street Fighter III (Franchise) series).
The game was later released digitally, with all DLC included, for the PlayStation 4 (Platform) on May 26, 2015.
Prior to the release of USFIV, Capcom hired fighting game community member and high ranking tournament player Peter 'Combofiend' Rosas, who's primary role for the game was the rebalancing of characters as seen in a video series on YouTube.
In local multiplayer matches (and optionally in online Endless Battle and Team Battle matches), players now have the ability to choose a specific edition of the playable character from all versions of Street Fighter IV they are included in. This allows players to mix-and-match between different versions (such as one player picking the SFIV style Ryu and one player picking the USFIV style Ryu). For non-USFIV editions, the edition selected is shown under the player's lifebar.
OMEGA Mode is a special alternate version of all characters using Edition Select, changing each character's movelist to either match their theme (such as Ken getting new kick-based attacks), change their overall playstyle, or gain abilities based on previous games.
The original arcade release added four additional characters (all based on their Street Fighter X Tekken (Game) appearances), with one brand new character added post-release (with the console release), bringing the total up to 44 playable characters.
All five additions are only compatible with the USFIV and OMEGA modes in Edition Select.
All 39 previous characters return, each compatible in Edition Select with all modes starting with their initial release.
(SFIV, SSFIV, SSFIV AE, SSFIV AE 2012, USFIV, OMEGA)
(SSFIV, SSFIV AE, SSFIV AE 2012, USFIV, OMEGA)
(SSFIV AE, SSFIV AE 2012, USFIV, OMEGA)
All six new stages are from Street Fighter X Tekken (Game). However, they are reworked and do not feature mid-match dynamic stage changes.