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Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
Sometimes the writers will deliberately slip the title of the game into dialogue to show off how witty they are.
Game titles that make a statement of fact or opinion.
An unofficial translation of a video game, created by people not associated with the original development team.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
A term used by fans to describe a visual novel that contains a linear storyline with no player choice or gameplay. The name originates from VisualArt's KineticNovel brand which began in 2004 with the release of Planetarian.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Two or more characters are featured on the game's box art.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Scary Children in scary games. Some speak, some don't but they all stare.
Originally the title to a franchise created by Chunsoft, the term "sound novel" is now used to describe a genre of games that simulate reading a novel enhanced with sound.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Witches are women who can perform magic. There can be good witches and bad witches.
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