684: Brad's Leaving
See You Next Game
A Relaxed Friday Stream 05/14/21
Mass Effect Legendary Edition
The Giant Beastcast
685: I Did It for the Grookey
The Community Spotlight 2021.05.08
The Community Spotlight 2021.05.01
The Community Spotlight 2021.04.24
New Logo Mug
Interlocking Dad Hat
consists of 14 releases.
Released Oct 13, 2009
Alert is a state a game may enter after the player has been overtly detected by enemies, and often brings increased enemy opposition (in numbers, aggression, etc.) while a cooldown timer or meter appears by which the player can gauge the expiration of Alert.
When a game allows the player to pet animals encountered in the environment. Some games are all about this.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Characters that have an Australian accent.
During boss battles, sometimes the boss kills their own henchmen. This concept is often used as a way of demonstrating a boss' wrath.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
A post-processing blurring effect used mostly by modern action games, particularly modern first-person shooters. Used to blur foreground or background elements to simulate a lens focus.
Destructible cover is an increasingly popular feature in shooters, even those without cover systems. It is used to encourage creative tactics both in single-player and multiplayer.
In most shooters missiles are indestructible, but there is games where they can be destroyed by projectiles
A Game of the Year Edition is any video game that has been repackaged and advertised as having earned either one or many Game of the Year awards from any number of recognized publications or websites, often times with a discounted price and additional content.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Graphic Filters are removable filters that change the look of the graphics in a game. They can range from making a game look like an old film, to smoothing the pixellated graphics of an old game.
When you purposely hold back on throwing a grenade to take advantage of the 3 to 5 second fuse
Shambhala is guarded by giant blue humans known as the guardians. They are strong, and hard to kill.
A storytelling technique with which the narrative begins in the middle of a story, rather than the beginning. With this technique, prior events are often shown in extended flashbacks. This is not the same as a game that simply contains flashbacks.
A prompt that directs the player's attention toward some specific scene/landmark.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Playing multiplayer games with a mix of online and local players. For example, two players playing Mario Kart locally on the same console partaking in online races with other people.
A love triangle is when three (or more) people are in some kind of romantic relationship with each other. They can become messy and complicated. It may or may not be competitive.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
An online multiplayer grouping system that allows players to join a party and "travel" from match to match together automatically.
A transitional move in 3rd person action games when the character squeezes through a narrow passageway and the camera follows over their shoulder.
Games with achievements or trophies that can only be obtained while playing online multiplayer.
Games that have had an Original Soundtrack album released.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Bonuses that players can equip to their characters to give special abilities or buffs. They are often progressively unlocked by earning experience points.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
An in-game mode which allows players to pause the action on screen and manipulate the camera to take a screenshot. First seen in Gran Turismo 4.
These games, franchises, characters, or companies have some connection with PlayStation Home. They could have some related digital wares available, have their own Space, or even be playable.
The ability to move around a piece of cover in usually a 3rd person view, seen in games like Deus Ex Human Revolution, Mafia 2, or Uncharted 3.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Use your keyboard!
Log in to comment