I can sympathize - I've always had a problem with the combat in the Uncharted series. Don't get me wrong: I love the series. I really liked Uncharted 3 and I really loved Uncharted 2... but man the combat can be excruciatingly difficult. I remember the first time I went through the Pirate Levels on Uncharted 3.... that was a nightmare. No other area of the game, aside from one section in Settlement, even remotely approach the difficulty of that section. I had to run around like a lunatic, diving into the water constantly to regain health. It was not fun. There were times which I had killed almost all the pirates, taken out the THREE shotgun carrying armour plated heavies, only to be killed by a sniper. Or during other times in which I had killed the sniper, but then I got hit by a shotgun blast from a dude who came out of NOWHERE and then I died by grenade.
The aiming is too sluggish, and I feel that the reticule does not give a good indication of whether or not you'll hit an enemy. There were times in which I had the reticule clearly on an enemy, yet my pistol shots just would not hit them. And they were fairly close too. And while I like the aggressiveness of the enemies (a really refreshing change of pace compared to a lot of other games), I really hated the fact that the game would spawn enemies off screen who would creep up silently behind you and finish you of almost immediately.
Love the writing. Love the characters. Love, love, LOVE the artstyle and the music and pacing of these games (even if I am aware that they take more than a few cues from Indiana Jones). It's really, really good. But the combat is, without a doubt, the least satisfying part of the game for me. It's astonishing that I love a game so much even if I really don't like many of the actual "game" parts of it.
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