So far I've been feeling really good about this E3: new hardware, new IPs, less business talk, IDGAF Cosplayer dude, and lots of games. One game really stuck out to me was Uncharted 4. Sure it looks like just another Uncharted game (a REALLY GOOD LOOKING one), but what stuck out to me was how seamless everything played out. Other than some really good camera work for this type of game, I couldn't really figure out if a lot of the major things happening were either scripted or random gameplay (the armored truck seemed to move around like it wasn't scripted). And when it got the the car chase scene, it seemed like there wasn't one exact path to take: the prime example starts at that roundabout, where you can see different roads to take, but the player kinda wanders around for a second, and you hear Sully suggest those stairs (which did not seem apparent to me at first). I think with this next installment, there are multiple paths to take from point A to B, or even multiple endpoints to reach, which sounds really cool. What did y'all think?
Uncharted 4: A Thief's End
Game » consists of 4 releases. Released May 10, 2016
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