So I loved Uncharted 4. The story was good, the ending was good, and the epilogue was great. There were just two parts in the game that bothered me.
1) How in the world did Elena not only figure out that you were lying to her, but also figure out your exact geographical location? All this when you were on the run from people who not only knew you were in the area, but would have sent a literal army to kill you, if they could find your hotel. Unless I missed something, she comes across as some sort of all-knowing super being here, and it really took me out of the story.
Later in the game, she does it again when she rescues you after a bad fall, but at least with that they included a basic "I just followed the sound of gunfire" type line that sort of explains how that happened. When she finds your hotel the first time, the writers could have explained it by saying she called Sully and demanded to know what was really going on, because she talked to the guy at your work, and now knows that you were lying.
Instead, there's no explanation, and it just felt kind of lazy compared the the rest of the storytelling. Did I miss something here?
2) If I'm the game character, and if I'm playing as the protagonist, it can take me out of things when my character does things that I would not. I felt this way a little bit when Drake first lied to Elena about his trip, but because I didn't have control over the character in that scene, it didn't feel too bad.
What did feel bad is later in the game when you're separated from your brother, and you call him to ask him about a puzzle. You already know he's in danger if he's found, but inexplicably, your character then decides to text him pictures of clues, and the game even has the player him or herself take the pictures. I figured that he would end up caught, the bad guys would get his phone, and they'd be able to see everything you were texting.
Because of this, I REALLY didn't want to take those pictures. I even got a trophy for taking a picture of Sully, because I didn't want to take pictures of the clues.
Instead of the bad guy capturing your brother and his phone, not only do they hack your phone, but they TELL you that they hacked your phone. For all the sense this makes, the bad guy may as well capture Drake, fully explain his evil plan, and then leave the room while Drake is tied to a machine designed to kill him several moments later.
For a game with otherwise excellent storytelling, these two moments really stood out to me. Anyone else feel the same?
Log in to comment