Is "mildly obsessed" an oxymoron?
I feel like Undertale has left a real impression with me, out of all the games I played this year (which, admittedly, wasn't much). I'm still in the post game afterglow, having finished my last run only yesterday, so that's coloring my feelings I'm sure. On the other hand, if before this game you had come at me with the phrase 'post game afterglow' in reference to a fucking video game I probably would have thought you were insane.
Someone bought it for my girlfriend, and we tied it to my steam account, so I didn't have to pay for it, but after completing the Pacifist run I bought the soundtrack at $10 mostly to give the guy some money. I appreciated that it was such a short experience, because it was also a dense experience (plus I don't have an abundance of time). Excluding the Hotlands. That was a grind. Was kinda relieved when the Genocide run skips over almost all of it.
And it just feels so genuine, and the writing is fairly versatile with its tone. It was described as "twee" on the Bombcast before, and that is certainly one way to play that game, but it can also be the exact opposite. It can be dark, and way more importantly it can actually pull off dark well. Most games (and really media in general) that go for "dark" drop the ball completely, but the Genocide run, I feel, really nailed what it was going for. Especially with the whole addressing/pleading to the player. I find that stuff by default hokey and trite, but Undertale managed to be subtle about it, though my subtlty could easily be someone else's sledgehammer.
I don't necessarily think it's the best game ever made, but its a short list of games that have really stayed with me the way Undertale managed to. A lot of it felt real. Not realistic, just real.
Also, I managed to avoid the hype. Which, you know, I'm not helping with this. But hey, it's an opinion thread.
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