Unreal Dev Kit Gets Updated With Steamworks Support

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Posted by BradNicholson (1556 posts) -

 Whizzle is a showcase UDK-built game.
 Whizzle is a showcase UDK-built game.
Epic Software has recently updated its Unreal Development Kit--which you can totallydownload and play with if you're a fan of code, the color brown, and Unreal Engine 3--with fresh and sexy Steamworks functionality and a bunch of other gobbledygook that this cornfield-raised Indiana boy plain don't understand. 

According to the update notes, the UDK will recognize and now work with Steam's matchmaking, server browsing, and friends junk. Steam is also now the "default OnlineSubsystem for UDKGame Win32." Epic also notes that "Point Lights" are now supported, as well as Scaleform GFx, and some sort of fog business. 

If you've got a hankering to learn more in regards to what was added, head on over to Shacknews. If you don't necessarily care--and I get you, brother--just sit back and consider the following: indie and big devs using the UDK will now be able to toss their games onto Steam with the support of most of its systems without much hassle. That's pretty cool, right?

Avatar image for bradnicholson
#1 Posted by BradNicholson (1556 posts) -

 Whizzle is a showcase UDK-built game.
 Whizzle is a showcase UDK-built game.
Epic Software has recently updated its Unreal Development Kit--which you can totallydownload and play with if you're a fan of code, the color brown, and Unreal Engine 3--with fresh and sexy Steamworks functionality and a bunch of other gobbledygook that this cornfield-raised Indiana boy plain don't understand. 

According to the update notes, the UDK will recognize and now work with Steam's matchmaking, server browsing, and friends junk. Steam is also now the "default OnlineSubsystem for UDKGame Win32." Epic also notes that "Point Lights" are now supported, as well as Scaleform GFx, and some sort of fog business. 

If you've got a hankering to learn more in regards to what was added, head on over to Shacknews. If you don't necessarily care--and I get you, brother--just sit back and consider the following: indie and big devs using the UDK will now be able to toss their games onto Steam with the support of most of its systems without much hassle. That's pretty cool, right?

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#2 Posted by shipwreck247 (19 posts) -

cool

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#3 Posted by kamoku (64 posts) -

That's awesome O_O

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#4 Posted by Relys (1001 posts) -
@shipwreck247 said:
" cool "
2x
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#5 Posted by paulwade1984 (493 posts) -

This is amazing news for the indies.
I bet a lot of them had to go change their pants when they got this update.

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#6 Posted by ThatFrood (3471 posts) -

Unreal and Valve. 
bros 4 lyfe

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#7 Posted by Rockanomics (1187 posts) -
@BradNicholson:  Yeah, but what's your shoe size?
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#8 Posted by TotalEklypse (982 posts) -

bout time.

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#9 Posted by Mikemcn (8175 posts) -

God I love Steam, its a great program.

Online
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#10 Posted by GreatDane (56 posts) -

Well ok, brother.

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#11 Posted by RobotHamster (4250 posts) -

I'm going to download this now.

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#12 Posted by 1337W422102 (1204 posts) -

I like where this is going.

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#13 Posted by Gilsham (302 posts) -

Even if you don't want the udk go to the download page it has a bunch of showcase games you can download and play, dungeon defence looks pretty interesting

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#14 Posted by JoshS (439 posts) -

The best update they've had since the initial beta release. This will help my team quite a bit. Even when running your game in the editor, it comes up with the steam overlay and everything now. Pretty sexy. 
 
The best part of this release by far though is the integration of Scaleform. This is allowing us to use Flash to make our menus and HUD elements. It is a wonderful asset.

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#15 Posted by Inuzagi (173 posts) -
YES! YES! Damn this is awesome.  All right, I'll chill now.
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#16 Posted by xeopuppy (15 posts) -

Awesome, steam is set to rule the world one day, in Steamworks Brown, OOOHHH YEEEAAAHH!!

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#17 Posted by raiz265 (2263 posts) -

I won't ever use but FUCK YEAH... I guess...

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