It's not as heavy handed with the anime cheese as the first game, at least it does not front load that so much at the start of the game. The game is somewhat more serious in tone which is nice considering the setting they are pulling from. The sheer amount of wishy washy melodrama almost made me stop playing the first VC, before pushing through that bs and coming fully around on it at the end. That said VC4 still has a lot of that, for me it seemed to have started on the right foot and as it developed it seemed to earn all that anime drama better overall. The biggest cheese fest is relegated to squad side stories however (where i think it fits perfectly tonally).
To me it's kind of like how people feel about MGS story actually, since you mention it, if you buy in and accept it on its own terms with all its silliness it's a heck of a fun ride; but if you don't buy into it's tone you're gonna hate it and think it's silly garbage all the way through, most likely.
As to the question of how much story there is? A lot. On average every chapter has one battle and about 6-8 talking scenes. So if you decide to skip stuff you're gonna be skipping a lot. And to be honest I'm not sure i can judge how good the game is if you completely take away that story part and have 0 investment in the characters or the events. Xcom this isn't that's for sure. I feel like playing just for the tactical layer would take away from VC4 significantly, as it's not that hardcore of a tactics game, at the end if the day.
All of the above said, it's an excellent game imo, and is definitely in the running one of my favorite games this year.
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