A child with an odd ability stuck in a strange land. A dangerous natural environment inhabited by a strange civilization. Vane is an open-world adventure game based on mystery and exploration.
Dev Update #1 - The Big Adventure
May 20, 2014 Rasmus Deguchi
A child with an odd ability stuck in a strange land. A dangerous natural environment inhabited by a strange civilization. Vane is an open-world adventure game based on mystery and exploration.
This marks the start of our devlog for Vane, a strange adventure game that we are all very excited about. We will be keeping you updated on how the game progresses, delving into features and technical stuff, and are looking forward to hearing all the feedback we can get along the way. Currently we have an early prototype that we continuously build and expand on and things are progressing great. Rui Guerreiro, the main creative force on the project, will be the one taking over most of the devlogging from here on out.
Vane is a single player game about exploring a world and it's mysteries, about unraveling the forces behind this strange land. As such we will have to balance some story reveals here and there to keep you interested without spoiling too much, so apologies in advance if things sometimes are a little vaguer than you'd like - it's our goal to be as forthcoming about the game as possible without ruining things.
Friend & Foe is made up of Ivar Dahlberg, Rasmus Deguchi (that's me), Rui Guerreiro, Thomas Lilja and Victor Santaquiteria - five guys who've spent lots of time as artists in the game industry and long ready for the indie adventure. Rui and I used to work together at Sony on The Last Guardian, and the other guys have numerous big-league titles under their belt, like Bionic Commando, Battlefield 3 and Killzone. In a lot of ways we know what we're doing, but at the same time we are all noobs at this.
All in all we are super excited to go indie and share our development with the world. We hope you'll like it too.
Source: http://www.friendandfoegames.com/devlog-vane/2014/5/20/hello-world
My thoughts
Wow. Holy shit yes please. I'm getting strong Journey + Ico + Shadow of the Colossus thoughts and feelings from just this initial glimpse at the game, WHICH I'D NEVER EVEN HEARD OF UNTIL JUST NOW JESUS CHRIST. Long and lonely sands stretching far off into the distance. Sand riddled winds brushing past you with every gust of hot, dry air passing over the unending dunes. Yes. Yes. YES. All this, hopefully, from a small Tokyo-based indie studio staffed by just five people! This + No Man's Sky = Small Teams Crushing Shit Hard dot com
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