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Game » consists of 0 releases. Released 1983
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Sometimes games come bundled peripherals needed to enhance the games experience.
A heads-up display is a graphical overlay of vital information used in most modern games.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A sound effect that plays once the player has gained a level, solved a puzzle or reached a milestone within the game.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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