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Avatar image for mr_creeper
Posted By Mr_Creeper

This looks cool. I think I got the first one for free somewhere, so I'll have to check that one out.

Avatar image for marblecmoney
Posted By marblecmoney

Haha, the Oculus support in this is great.

Avatar image for elwoodan
Posted By Elwoodan

The overworld music in on the second continent sounds like something straight out of Tales of Symphonia.

Avatar image for drockus
Posted By drockus

"Half Minute Hero" was my nickname in high school, unfortunately.

Avatar image for paulunga
Posted By paulunga

Jeez, Brad.

Avatar image for larrydavis
Posted By LarryDavis

@arjann: Thanks for saving me the time of watching this. Brad strikes again.

Avatar image for kylerisu
Posted By KyleRisu

Oh Brad. Running makes your HP deplete, silly.

Avatar image for ravelle
Posted By Ravelle
@lausebub said:

Is it worth getting the first one on Vita?

Yes, the first one is less story driven but still still a great game.

Avatar image for bakumatsu
Posted By Bakumatsu

Oh great. We have bots on the site now.

Avatar image for generic_username
Posted By Generic_username

@metalbaofu said:

@bisonhero said:
@arjann said:
Complaining about the exposition is also a bit weird, considering they're basically still in the tutorial. Also, they didn't seem to realize sprinting costs life, which is odd considering that was like the most fundamental gameplay element in the first game.

I'm positive they didn't play the game beyond recording the Quick Look (including playing it for an hour or two before or after), and while dashing-costing-life is a key part of the risk/reward of the basic gameplay, they probably only played the original game for like 2-3 hours total, like 3 or 4 years ago or whenever that was. They didn't review it.

Brad reviewed the 360 version. Still though, that was a while ago, so it's not all that odd for someone to forget about it.

Ah, my bad, I looked up the original PSP version and saw no one reviewed it.

OK, that's just unforgivable then. It's a wonder he got very far in the original version with his terrible playstyle. You should almost never waste time just walking around in circles fighting random encounters (you should always be on your way to something) and having reviewed the XBLA version 3ish years ago, while I don't expect him to know all the alternate modes inside and out, you'd think he would've played the main mode enough to remember that dashing drains your HP.

I feel like I've gotta say, I played the hell out of the Xbox 360 version, and didn't remember that dashing drains health. It was a pretty long time ago.

Avatar image for meatsim
Edited By MeatSim

Seems like your more the Great Reader of Exposition then a Half Minute Hero.

Avatar image for quantical
Edited By Quantical

I played the first one when it was released on PC, it stresses me out so much. Pretty funny really considering it's just a game.

Avatar image for thevgamer
Edited By TheVGamer

@luck702: You can change a JRPG only so much until it's no longer a JRPG.

Avatar image for yesiamaduck
Edited By Yesiamaduck

D: this doesn't look nearly as fun as the first one, hereby proving that JRPGs are the worst genre of everything and anything in the world.

Avatar image for steevl
Posted By steevl

@lausebub said:

Is it worth getting the first one on Vita?

I played through it on PC and it's a lot of fun. GB did a quick look of the old PSP game a few years ago which is worth checking out.

It took me about 7-8 hours to beat the base game, but I've been going back to it to do side-stuff and there's a ton of content in there.

Avatar image for lausebub
Posted By Lausebub

Is it worth getting the first one on Vita?

Avatar image for snarekick
Edited By snarekick

Holy crap. if you are good at looking "past" images like you do when you look at those old 3D magic posters you can do the same thing with the oculus rift segment of the video. I had to mouswheel+ctrl the webpage as small as it would go to do it but it works

Avatar image for chris
Posted By Chris

It's because you're running! Graaaarghblaaaaarrr.

Avatar image for luck702
Posted By Luck702

For a game supposedly based on punctuality, it sure does waste a lot of time.

Avatar image for wastrel
Posted By Wastrel

@brad Just so you know, running drains health in missions.

Avatar image for mezmero
Posted By Mezmero

So Brad started playin', ain't never gonna stop. Gonna keep on play-in', someday gonna make it to the top. And be a Half, Minute, He-ro, stars in his eyes. He's a Half Minute Hero *guitar* he'll come alive tonight.

Avatar image for freakin9
Posted By freakin9

Really original game... until it wants to be a real rpg, then, ugh.

Avatar image for zelmes
Edited By zelmes

@pondwhale: The quick look starts past the first mission. The Time Goddess does explain that you can dash with no penalty during global time, but during quests it will drain health. So yes, if you skip the tutorial dialog you might not notice right away.

Avatar image for clapmaster
Posted By Clapmaster

Love all these Brad/Vinny quick looks this week!

Avatar image for newfangled
Edited By Newfangled

So I said to myself: "That Time Goddess is a regular Tom Nook!". Then I thought about how I hoped "Tom Nook" would be absorbed into the English language, and commonly used to describe money-grabbing landlords or estate agents by the non game-playing general public. Then I thought, "Hah, it's like new-age rhyming slang!". Then it occurred to me that 'Tom Nook' rhymes with 'Crook'.

ALL THIS TIME.

Avatar image for milkman
Posted By Milkman

I really liked the first game but yeah...not feeling this at all.

Avatar image for sessh
Edited By Sessh

Well, that's a great implementation of Occulus Rift if I've ever seen one.

Avatar image for gold_skulltulla
Posted By Gold_Skulltulla

Ha *Second* Coming, there's one for the punmaster

Avatar image for pondwhale
Posted By pondwhale

These are quick looks. They have stated in the past that they are intended to give the viewer an idea of what kind of experience they will have if they go and pick up the game and start playing. If Brad didn't know running drains HP, then he probably wont be the only one who doesn't notice, he plays games professionally after all. If they publish a review and still haven't realized, then you have a reason to complain.

Avatar image for and333
Posted By and333

I can see where brad is coming from with complaining about all the dialogue but a. no way to know your characters without it and B. It is an RPG and C. You can skip all of it!

Avatar image for bisonhero
Posted By BisonHero

@metalbaofu said:

@bisonhero said:
@arjann said:
Complaining about the exposition is also a bit weird, considering they're basically still in the tutorial. Also, they didn't seem to realize sprinting costs life, which is odd considering that was like the most fundamental gameplay element in the first game.

I'm positive they didn't play the game beyond recording the Quick Look (including playing it for an hour or two before or after), and while dashing-costing-life is a key part of the risk/reward of the basic gameplay, they probably only played the original game for like 2-3 hours total, like 3 or 4 years ago or whenever that was. They didn't review it.

Brad reviewed the 360 version. Still though, that was a while ago, so it's not all that odd for someone to forget about it.

Ah, my bad, I looked up the original PSP version and saw no one reviewed it.

OK, that's just unforgivable then. It's a wonder he got very far in the original version with his terrible playstyle. You should almost never waste time just walking around in circles fighting random encounters (you should always be on your way to something) and having reviewed the XBLA version 3ish years ago, while I don't expect him to know all the alternate modes inside and out, you'd think he would've played the main mode enough to remember that dashing drains your HP.

Avatar image for bollard
Posted By Bollard

Wow they managed to make another ejaculation joke.

Avatar image for bacongames
Posted By bacongames

Having played the original this seems about right for a sequel. There may be more dialogue filling out the gaps but I think it's easy to forget how much interstitial bullshit was in the first game. Intros and outros everywhere, fiddling with menus. Instead, this seems like "hey here's more dialogue but just keep going."

Which I guess means the highs aren't as intense but they cut out a lot of the lulls. This assumes you're entertained by the dialogue which I think is keep pace so far with the original. I think where I burnt out though on the first game was the quest repetition if you wanted to get certain items and see everything. This is speaking nothing of how little I touched the other eras after I was done with the first.

I don't know if I'll play this because that first game might have burnt me out for good but we'll see. Good to see they managed to finally get this out though.

Avatar image for metalbaofu
Edited By MetalBaofu

@bisonhero said:
@arjann said:
Complaining about the exposition is also a bit weird, considering they're basically still in the tutorial. Also, they didn't seem to realize sprinting costs life, which is odd considering that was like the most fundamental gameplay element in the first game.

I'm positive they didn't play the game beyond recording the Quick Look (including playing it for an hour or two before or after), and while dashing-costing-life is a key part of the risk/reward of the basic gameplay, they probably only played the original game for like 2-3 hours total, like 3 or 4 years ago or whenever that was. They didn't review it.

Brad reviewed the 360 version. Still though, that was a while ago, so it's not all that odd for someone to forget about it.

Avatar image for krabboss
Edited By krabboss

@arjann said:

Not the greatest quicklook IMO, there's a lot more to the game than what they showed. Guess they didn't have much time with PAX and all. Shame.

Complaining about the exposition is also a bit weird, considering they're basically still in the tutorial. Also, they didn't seem to realize sprinting costs life, which is odd considering that was like the most fundamental gameplay element in the first game.

The whole game is way too chatty, it's not just the start. There's a whooole lot of writing that attempts to be funny (it isn't) and isn't particularly important story-wise since it's mostly fluff text. The game is a lot better once you start skipping every dialogue sequence.

Avatar image for bicycle_repairman
Posted By Bicycle_Repairman

This looks kind of alright! interesting concept and the writing seemed kind of good.

Avatar image for inantp
Edited By INANTP

dashing costs health

Avatar image for bisonhero
Edited By BisonHero
@arjann said:
Complaining about the exposition is also a bit weird, considering they're basically still in the tutorial. Also, they didn't seem to realize sprinting costs life, which is odd considering that was like the most fundamental gameplay element in the first game.

I'm positive they didn't play the game beyond recording the Quick Look (including playing it for an hour or two before or after), and while dashing-costing-life is a key part of the risk/reward of the basic gameplay, they probably only played the original game for like 2-3 hours total, like 3 or 4 years ago or whenever that was. They didn't review it.

I think their inexperience is especially evident because if either of them had played the game significantly, they'd know you have to actually go towards the objective most of the time, and you usually can't afford to burn your first like 25 seconds just grinding on low level enemies near the starting village because the Goddess payments escalate so quickly.

My point is, don't chastise them for forgetting a mechanic in a game they barely played like 4 years ago. Instead chastise them for not noticing fairly obvious things in the UI.

I do agree that Vinny and Brad's impatience for the dialog seemed a little silly. Yes, the game is broken up into comically short quests on a frantic timer, but it's still a JRPG with a story, even if the story quality isn't much more than super early Final Fantasy or Dragon Quest.

Avatar image for bisonhero
Posted By BisonHero

I only got like 5-8 missions into the first one (on Steam), and stopped playing it. It wasn't bad or boring, I think I just got minorly stuck and it was late at night or something, and never came back to it? Maybe some other exciting game came out and distracted me, and the game isn't so great that it drew me back once that other game was done.

Avatar image for ripelivejam
Posted By ripelivejam
Online
Avatar image for doe3879
Posted By doe3879

Where's the credit roll at the end of every mission/game

Avatar image for cloudymusic
Posted By cloudymusic

@steevl said:

If you have the first game on Steam, you automatically get a 25% discount on this one.

Oh, they can do that? Cool.

Avatar image for mooseymcman
Posted By MooseyMcMan

It's hilarious that this game has Rift support.

Avatar image for rowr
Posted By Rowr

I kind of remember the first one being a little wordy, but Jesus christ this just seems to go on and on with 12 year old boy RPG story. I might grab it if it does eventually make it to the vita.

Avatar image for popogeejo
Posted By Popogeejo

That Occulus Rift implementation is the best.

Avatar image for fightmenerd
Posted By FightMeNerd

Villager: "The thieves stole the time goddess statue. It was extremely heavy but they managed to haul it away!"

Time Goddess " The time goddess is not heavy!"

I forgot how much I liked the dialog in this series.

Avatar image for steevl
Edited By steevl

If you have the first game on Steam, you automatically get a 25% discount on this one. You can also currently buy the first one in the Groupees Be Mine 12 bundle for pretty cheap: http://groupees.com/bm12

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