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A place of worship.
The United States serves as the location or the back-story of countless video games. It also plays host to some of the largest game development studios and publishers in the world.
A dark opening in a solid mass, like rock.
A large densely wooded area.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
The city that never sleeps. Home to Times Square, Broadway, and the Empire State Building. It is the largest city in the United States.
One of the traditional seven continents, Europe is a favorite source of video game settings. In the real world, European countries have produced a host of notable developers and publishers, and compose a large gaming market.
A type of wetland that stretches for vast distances.
A port where seagoing vessels can take on or discharge cargo.
Office or headquarters for police officers, also contains holding cells and interrogation rooms.
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