I put Zool and its sequel up for inclusion in this section, and I want to come totally clean on the issue. In Zool, you jump at a wall and you can hang on kind of indefinitely before making a further jump - there may be a major controversy over whether this constitutes a wall-jump at all. But my feeling is that the overall effect is of a delayed wall-jump, and that this jumping mechanic in Zool needs some recognition in this regard. I want to make it clear that Zool cannot climb walls, he/she can only hang onto them after a jump - I think that is a crucial distinction here. If Zool could climb walls anyway, then the whole idea of an indefinite-hold wall-jump would be ludicrous.
Unless a further category of 'delayed wall-jump' is added to the site, I passionately believe that Zool belongs in this section.
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