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    War Selection

    Game » consists of 0 releases.

    War Selection

    Short summary describing this game.

    War Selection last edited by Loopynuke on 09/27/19 04:25PM View full history

    In various game modes, up to 62 players can fight on one map at a time.

    Maps are created for each game new. The landscape is diverse and rich in details. Mountains, hills, oceans and lakes.

    Forests, deposites, fish and wild animals are an important component of economic development.

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    One of the main features of the game is that during the match the player chooses his development vector.

    The beginning of the game takes place in the Stone Age. When moving to the Bronze Age, the player chooses the direction of development between Europe, Asia, Africa and the Indians. Further, the Iron Age, and upon the transition to the Middle Ages again a choice. East or West. When moving into the Industrial Age, there is a division into specific countries.

    Each faction brings its capabilities, technologies, buildings and units.

    For example, in the Middle Ages Western Europe had powerful defenses, heavy cavalry, and siege vehicles. And Eastern Europe has light and fast cavalry, Cossacks and Hussaria.

    West Asia has war elephants of various configurations (rams, with arrows, armored, etc.), while East Asia has sophisticated war machines.

    Game modes different in purpose and dynamics are presented:

    • Sandbox - for a thoughtful game without a specific purpose;
    • Opposition to the hordes - survival under the constant offensive of the troops of a developing rival under the control of AI;
    • Match - Free-For-All;
    • Team match;
    • Armageddon;
    • Team Armageddon.

    In a game, a player’s country has a occupied territory.

    In game mode Armageddon there is a requirement for the area of the country. This requirement is constantly increasing. The player needs to constantly expand the territory. Countries that do not meet this requirement are beginning to be bombarded by meteorites.

    The game has a large number of units and buildings. For each fraction with its own appearance. There are land and water

    Improvements military and economic. When moving into a new era, it is possible to rebuild old buildings into modern ones.

    There are fortifications. Walls, towers. In the Industrial Age, anti-tank hedgehogs and machine-gun towers appear.

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