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Warcraft III: Reign of Chaos is a medieval-fantasy real-time strategy game developed and published by Blizzard for the PC (Platform) and Mac (Platform) on July 3, 2002.
The third installment of the Warcraft (Franchise) series, Warcraft III brings the series to 3D while adding new action RPG elements (with upgradable Hero units and inventory systems), greater disparity between the multiple races (in addition to two new races: the Undead (Concept) scourge and the ancient Night Elves (Concept)), new gameplay mechanics (including army upkeep, day-night cycles, and hostile creeps), and a progressive campaign (similar to StarCraft (Game)).
Set several years after the Alliance (Concept) of Lordaeron (led by humans, dwarves, gnomes, and elves) repelled the invasion of the Orcish Horde (led by orcs, ogres, trolls, and goblins) and destroyed the Dark Portal, Reign of Chaos details the invasion of the demonic Burning Legion (Concept) as foretold by a mysterious prophet. During the five-part campaign, players lead the armies of key protagonists (including human prince Arthas and orc warchief Thrall (Character)) as they unravel the story.
The game received an expansion pack on July 1, 2003, titled Warcraft III: The Frozen Throne. In addition to a new four-part campaign and several new units (including the reintroduction of naval units), this expansion adds new neutral hero units that players can hire during games to aid them. In addition, custom scenario support has been significantly improved, adding custom campaign support and kick-starting popular mods (most prominently Defense of the Ancients).
Creeps are the neutral enemy that every player in a competitive match must face and conquer before victory over their adversary. The creeps are design for players to kill so they obtain an advantage over the other player. For every creep killed the player will receive experience to level their hero, items for stats and ability bonues and gold for more items, troops and upgrades. Depending on the level of the creep will determine how the strength and amount of the gold, items, and experience obtained.
The single player portion of the game is viewed through the eyes of the four unique races in the game, each telling part of their own story while still maintaining focus on the whole through four seperate campaigns. In most RTS games the player has to build an army and take out different enemy encampments within alotted timeframes. Warcraft's missions were a mix between these old-school mission styles, and quests much like those seen in World of Warcraft. The game's story unfolds by the characters of the game through both in-game cutscenes and Hollywood-level cinematics.
The young Thrall (Character) awakes fom a strange vision, directing him to the prophet Medivh (Character). Medivh tells him to rally the orcs from Lordaeron and travel to Kalimdor, where they shall meet their destiny. He frees the orcs from the remaining internment camps, including Grom Hellscream (Character). The Horde steals the human fleet from Southshore and sail off. Near the Maelstrom, they are forced to land on a small island to repair their ships. There they are joined by the Darkspear Trolls, led by Sen'jin, but are soon ambushed and captured by a group of murlocs worshiping a Naga Sea Witch. Thrall and his people need to escape from their underworld prison together with the trolls and flee from the island before it is destroyed by an erupting volcano.
Prince Arthas, a paladin of the Silver Hand, The Captain and Jaina Proudmoore (Character), Arthas' former lover and apprentice-ano.Archmage, are investigating a strange plague that is spreading across the lands of Lordaeron. To their horror, they find that the plague turns unsuspecting people into hideous Undead warriors, and must move to stop the undead's plans. After a string of hollow victories (many towns in the now Plaguelands being destroyed), Arthas decides that the best way to end the game was to destroy Mal'Ganis the (supposed) leader of the scourge. Mal'Ganis travels northward to the icy lands of Northrend (Location), and Arthas follows him. There he aids an old friend, Muradin Bronzebeard (Character), who tells him of a powerful weapon, a sword called Frostmourne (Object). Arthas obtains Frostmourne, at the (supposed) cost of Muradin's life, and uses it to defeat Mal'Ganis. However, as a result, Frostmourne steals Arthas' soul and turns to ally the undead...
With their new leader, the undead must move to complete their purpose in Lordaeron, which is to destroy the remnants of the Alliance and pave the way for a new invasion. In a series of quests, Arthas succeeds in reviving a former adversary, Kel'Thuzad, as a Lich, and the two successfully open an inter-dimensional portal for the true masters of the Scourge, the Burning Legion (Concept), to enter the realm of Azeroth (Location).
After escaping Human captivity and fleeing to the shores of Kalimdor (Location), orcish warchief Thrall must lead his brethren to safety and ensure their survival in this strange and hostile land. Help comes from the Tauren (Concept), a nomadic group of Kalimdor natives, and their leader, Cairne Bloodhoof (Character). Unfortunately, fellow orc Grom Hellscream falls under demonic corruption, and Thrall is forced to ally himself with Jaina Proudmore, now leader of the survivors of Lordearon. He also discovers (courtesy of an oracle) that his fate is to help repel the Burning Legion, and he and Jaina accomplish this goal, and also to save Hellscream. Afterwards, Grom insists upon battling Mannoroth (Character), the demon who cast him into the corruption. Thrall and Grom succeed in vanquishing Mannoroth, but Grom is slain in the process.
With the coming of the undead and Burning Legion as well as the humans and orcs, Tyrande Whisperwind (Character) and her night elf Sentinels fight a desperate battle to save their beloved home of Kalimdor. She first reawakens her lover, Malfurion Stormrage (Character), and then the Druids of the Talon and finally the Druids of the Claw. She also decides to free the great betrayer, Illidan Stormrage (Character), and he is eventually instrumental in weakening the Legion. Finally, she and Furion join forces with Proudmoore and Thrall to delay the Legion's advance until a proper end can be arranged for their leader Archimonde (mirroring the final mission of Starcraft, in which the player commands a multi-racial force against a common foe).
The basic strategy of all players focuses around their hero unit who can do a variety of tasks that regular units can not. The Hero unit can teleport to town if it is under attack (or needs to retreat), level and become more powerful, aid fellow units, or level armies of enemy units, it can use items and a player can only have 3 hero units at a time. All heroes have a max level of 10 on the Battle.net ladders and 4 skills, 3 of which have 3 levels, and one other spell known as their ultimate; players can also opt to ignore putting points into a skill and increase their heroes' base stats instead; spells/skills can only be upgraded at levels 3 and 5.
Primary Attribute: Intelligence
Notable in Campaign: Jaina Proudmoore (Character) (playable), Antonidas
Skills:
Primary Attribute: Strength
Notable in Campaign: Muradin Bronzebeard (Character) (playable)
Skills:
Primary Attribute: Strength
Notable in Campaign: Arthas Menthil (playable), Uther the Lightbringer (Character)
Skills:
Primary Attribute: Agility
Notable in Campaign: Grom Hellscream (Character) (playable)
Skills:
Primary Attribute: Intelligence
Notable in Campaign: Thrall (Character) (playable)
Skills:
Primary Attribute: Strength
Notable in Campaign: Cairne Bloodhoof (Character) (playable)
Skills:
Primary Attribute: Strength
Notable in Campaign: Arthas Menethil (Character) (playable)
Skills:
Primary Attribute: Strength
Notable in Campaign: Tichondrius (Character), Mal'Ganis
Skills:
Primary Attribute: Intelligence
Notable in Campaign: Kel'Thuzad (playable)
Skills:
Primary Attribute: Agility
Notable in Campaign: Illidan Stormrage (Character) (playable)
Skills:
Primary Attribute: Intelligence
Notable in Campaign: Malfurion Stormrage (Character) (playable), Cenarius
Skills:
Primary Attribute: Agility
Notable in Campaign: Tyrande Whisperwind (Character), Sylvanas Windrunner (Character) (as High Elf Ranger)
Skills:
The most commonly played game types on Warcraft III online. Custom games generally have nothing to do with actual Warcraft, but are standalone games created by users with the map editor. The depth of some of these games has lead to constant rereleases and patches, or in the case of DOTA, it spawned multiple commercial releases. Due to the fact that anyone can go in their map editor, which comes on the disc, and create a map and host it online. There are hundreds of thousands of maps that have been played on the Warcraft III servers. When a player joins a lobby for a game or a map they have never played, they take time to download it. Those maps are stored in the Downloads folder in the Maps folder for Warcraft III. Once a map is downloaded the player will never have to load it again on the starting screen.
Some of the more popular game types, which have spawned tons of remakes and copy cats:
Footmen wars is a very popular custom map game that was created in Warcraft: 3 Reign of Chaos and has become even more popular with Warcraft 3: The Frozen Throne with more updated versions. Footmen wars is a game that puts 4 teams of three or in some versions 2 teams of six against one another. The goal is to destroy the other opponent's base or command center before he/she destroys the player's. Every players gets 1 hero and Tier 1 footmen soldiers, as the game progresses players will receive more exp and gold for stronger heroes and troops. Depending on the version, the heroes and troops will differ but the main idea is still the same.
Defense of the Ancients (or DotA) is a free downloadable custom game mode for Warcraft 3 and its expansion pack Warcraft 3: The Frozen Throne. Initially released in 2003, the goal of DotA is to destroy the enemy's heavily guarded base before they destroy the player's. Each player controls one hero, while the other units are computer controlled. Waves of units will constantly assault the other team automatically. Defensive structures are along the lanes to the other team's base. Each hero is vastly different from the others, including varied abilities. As the player kills the AI-controlled units they receive gold and experience to level up and learn new abilities. Gold is used to purchase other units, upgrades, and items to benefit the hero and team. Defense of the Ancients is Warcraft 3's most popular custom map and is played across the world. It has sparked many games directly inspired by the Defense of the Ancients mod, like Demigod (Game) and League of Legends (Game).
Warcraft III: Reign of Chaos features an original soundtrack composed by Glenn Stafford (Person), Derek Duke (Person), Jason Hayes (Person), and Tracy Bush.
Track Listings: