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    Warhammer 40,000: Dawn of War II

    Game » consists of 6 releases. Released Feb 19, 2009

    The sequel to Relic's critically-acclaimed Dawn of War does away with economizing and base building in favor of a more involved combat system with RPG elements.

    *Speculation on the ending of the cinematic trailer here*

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    Blood_for_the_blood_God

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    I personally think that based on the fact that the first four races in  DOW 1 was SM, Ork, Eldar, and Chaos it is going to be that, and im hoping for it too cus i cant bare to wait for an expansion to have me some chaos.

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    trecipticon

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    #2  Edited By trecipticon

    I bet its gunna be tyranids as a non playable enemy race

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    Jeffsekai

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    #3  Edited By Jeffsekai

    It has to be the nids, why the heck would any other race do that sort of display. When the nids come to a new planet they block out the sky with all of the spores they launch...which is what that stuff at the end loooked like.

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    Blood_for_the_blood_God

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    Probably right, just hoping they dont give my Chaos the shaft it would suck so hard. Maybe we can hope that their lying to us and have five races in DOW 2

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    epic_pets

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    #5  Edited By epic_pets

    im guessing nids

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    chandlerr_360

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    #6  Edited By chandlerr_360

    Four races in DoW II, and they are Space Marines, Orks, Eldar, and Tyranids. The discolored sky was obviously due to Tyranid spores, not a warp storm.

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    KindGalaxy

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    #7  Edited By KindGalaxy

    Be a hell of a way to introduce the Tyranids if they're the focus of the singleplayer campaign, especially since people kept clamouring for them in the original Dawn of War.

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