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A physics system used to procedurally generate body movement similar to rag dolls.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A mod is a user-created patch that alters any part of a game, or adds new content to it. At the extreme, "total conversion" mods can change the game so much that an entirely new experience is created.
Head Tracking is a concept which allows a game to follow the movement of the players head and change what is displayed on the screen relevant to the players head movements.
Full Body Awareness in games allows players to see their character's body, particularly legs, during gameplay, enhancing immersion. This feature includes visible limbs, realistic movements, and environmental interactions, all tied to player input, including cutscenes.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
Games that require or support the Valve Index VR headset.
An online storefront and subscription service from HTC serving up VR games.
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