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A rogue character who doesn't obey the law, bandits are known to steal from people for their own selfish gain.
Environments cycle between day and night, often with effects on other aspects of the game.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Iksar are a reptilian race in the EverQuest series. They are the most evil of all the races and are hated by even the Dark Elves, Ogres, and Trolls. In the original EverQuest, Iksar are the only race other than Humans who can become monks.
A patrol is a common concept in many games in which a computer-controlled character moves back and forth along a set path repeatedly.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
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