DirectX
CONCEPT
Microsoft's proprietary 3D graphics API used in computer and console games.


Summary  

A group of API's that are used to take care of tasks mostly related to multimedia and game programing on Windows or other Microft products.  The X in DirectX is relative to all the different API's that go with it like Direct3D or DirectDraw.  The names for Microsoft's consoles the Xbox (Platform) and Xbox360 actually came from the fact that the platforms themselves use DirectX to run the games. 


DirectX API's  

  • ===Direct3D===
  • ===DirectDraw===
  • ===DirectMusic===
  • ===DirectPlay===
  • ===DirectSound===


DirectX Versions

 

Version Release Date (Approximate)
 DirectX 1.0  

September 30, 1995

 

DirectX 2.0||  1996

 

DirectX 2.0a||  June 5, 1996

 

DirectX 3.0||  September 15, 1996

 

DirectX 3.0a||  December 1996

 

DirectX 3.0b||  December 1996

 

DirectX 5.0||  July 16, 1997

 

DirectX 5.2||  May 5, 1998

 

DirectX 6.0||  August 7, 1998

 

DirectX 6.1||  February 3, 1999

 

DirectX 6.1a||  May 5, 1999

 

DirectX 7.0||  September 22, 1999

 

DirectX 7.0a||  March 8, 2000

 

DirectX 7.1||  September 14, 2000

 

DirectX 8.0||  November 12, 2000

 

DirectX 8.0a||  February 5, 2001

 

DirectX 8.1||  October 25, 2001

 

DirectX 8.1a||  2002

 

DirectX 8.1b||  June 25, 2002

 

DirectX 8.2||  2002

 

DirectX 9.0||  December 19, 2002

 

DirectX 9.0a||  March 26, 2003

 

DirectX 9.0b||  August 13, 2003

 

DirectX 9.0c||  August 4, 2004

 

DirectX 10||  November 30, 2006

 

DirectX 11||  October 27, 2009