Legend of the Red Dragon
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A BBS door, or online game, Legend of the Red Dragon is a text-based, multiplayer online RPG. Players fight monsters, duel each other, and level up, with the goal of defeating the Red Dragon which is threatening the town.


Origins

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Legend of the Red Dragon was Created by Seth Robinson in 1989. It was originally made as a way to keep people coming back to Robinson's own BBS. After word of mouth spread, he began sell copies to others to host it as a door game on their bulletin board systems.


Character Classes

When first starting out you are given the choice of three starting classes: Death Knight, Mystic, and a Thief. Each class gains use points via events in the forest, at random times. You gain skill points, which add up to use points, with each successful event in the forest.


Death Knight

As the Death Knight, you gain skill points by being brought to a dungeon by other Death Knights. There you are judge and jury to a prisoner, and either release them if innocent or send them to their death if guilty. If you choose correctly you are you are awarded a skill point. 1 use point requires 4 skill points.


Mystic

As the Mystic, you gain skill points by stumbling upon a house of an old mage. You will be given an opportunity to knock or bang on the old mage's door, and will randomly answer the door. If he answers the door, you are asked to guess a number between 1 and 100 within six guesses. Whereas the Death Knight and Thief classes require multiple skill points for a use point, the Mystic gains 1 use point for each skill point. The mystic


Spell Use Points Required Description
Pinch 1 An offensive spell, that does little more than a basic attack
Disappear 4 Guranteed escape from battle
Heat Wave 8 An offensive spell, that does equal damage as a Death Knight/Thief skill
Light Shield 12 Reduces the damage you take by half
Shatter 16 The most powerful skill in the game. Equal to the damage as 2 Death Knight/Thief skills in one attack
Mind Heal 20 Completely heals you during battle


Thief

As the Thief, you gain skill points via being confronted by members of the Thieve's Guild. They will ask you for a gem in return for a lesson. You are rewarded gems by finding them in random events in the forest, or after battle sometimes. 1 use point requires 4 skill points. Since gaining skill points as a thief does not involve chance, it is the fastest class to gain use points.

Another perk to being a Thief is the chance to rob the bank in the main town. This requires a fairy, which can be caught via a random event in the forest. The amount of money you take from the bank depends the the level you are; the higher you level the more you will be able to get away with.



King Arthur's Weapons

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Weapon Name Price Strength Added Strength Required
Stick 200 5 0
Dagger 1000 10 0
Short Sword 3000 20 15
Long Sword 10,000 30 22
Huge Axe 30,000 40 32
Bone Cruncher 100,000 60 44
Twin Swords 150,000 80 64
Power Axe 200,000 120 99
Able's Sword 400,000 180 149
Wan's Weapon 1,000,000 250 224
Spear of Gold 4,000,000 350 334
Crystal Shard 10,00,000 500 334
Nira's Teeth 40,000,000 800 334
Blood Sword 100,000,000 1200 334
Death Sword 400,000,000 1800 334



Abdul's Armor

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Armor Price Defense Added Defense Required
Coat 200 1 0
Heavy Coat 1000 3 0
Leather Vest 3000 10 2
Bronze Armor 10,000 15 5
Iron Armor 30,000 25 10
Graphite Armor 100,000 35 20
Erdrick's Armor 150,000 50 35
Armor of Death 200,000 75 57
Able's Armor 400,000 100 92
Full Body Armor 1,000,000 150 152
Blood Armor 4,000,000 225 232
Magic Protection 10,000,000 300 232
Belar's Armor 40,000,000 400 232
Golden Armor 100,000,000 600 232
Armor of Love 400,000,000 1000 232

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