Immercenary
GAME » on March 1995
A first-person role-playing shooter set in a virtual reality world where it's kill or be killed.


Overview

1721337-immer_00389.jpg

Immercenary, also known as Immercenary: Combat in a Digital World and known in Japan as Perfect World, is a first-person role-playing shooter developed by Five Miles Out (Company) and published by Electronic Arts (Company) for the 3DO (Platform) in North America in March 1995 and in Japan on September 22, 1995.

Set in futuristic 2004, Immercenary is set in a world where humanity is jacked into a virtual reality network ("Perfect") and cannot leave, engaged in a game where all participants ("Riithms") battle each-other for survival before their real-life forms wither away. As the fifth in a line of operatives jumping in-and-out of Perfect, players are sent into the network's core (the "Garden") in order to become powerful enough to shut it down.

Along with its cyberpunk "virtual reality" theme, the game is known for its non-linear open world and leveling-up elements, as players grind against opposing Riithms to boost their "Rank" and improve the capacity of their three powers (Defense, Offense, and Agility) while fighting each of the 11 sub-bosses in any order. It also features live-action full-motion video, both with cutscenes and with dialogue trees in the game's neutral hub ("DOAsys").


Gameplay

Ammo Algorithms

Each of the controller's main three face buttons (A, B, and C) is customized through the pause menu with the following actions:

Multi-use items (each having infinite ammo) are shown as solid billiard balls. Other than the Default and Map, multiple copies can be picked up so they can be retained on crash.

  • Default - Rapid-fire laser shots. 1 "O" unit per blast. Cannot be lost on crash.
  • Map - Displays the map. Can also be activated by the X button. Cannot be lost on crash.
  • Boomerang - Stronger boomerang projectiles. 3 "O" units per throw.
  • Hex - Explosive energy blasts. 10 "O" units per blast.
  • Nukeya - Very large and very powerful explosive blasts. 50 "O" units per blast.
  • Stunya - Energy blasts that confuses opponents for 10 seconds. 3 "A" units per shot.
  • Pushya - Blast that pushes enemies away (while propelling the player backward).

Single-use items are shown as striped billiard balls.

  • Ice - Freezes all nearby opponents in 30' radius.
  • Ofa - Projectile that does... something?
  • Switchya - Launches a projectile that swaps positions with the first opponent it hits. Refunds if it misses.
  • Annaballs - Grants 50 temporary Offensive.
  • Ashflay - Grants 50 temporary Agility.
  • Chaff - Grants 10 seconds of invincibility against normal laser shots.
  • Pems - Transports the player safely to DOAsys.

Players start each game with the Default and Map algorithms, along with a single use of Annaballs, Ashflay, and Chaff.

Similar Games

No games found