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Alpha Mission (or ASO: Armored Scrum Object, as its known in Japan) is a vertical-scrolling shoot-em-up from SNK, released in Arcades in 1985 and on the NES a year later. The game is a typical scrolling shoot 'em up of the era, though one of the earliest to adopt an idiosyncratic power-up system when the genre was first experimenting with the concept. Unlike, say, Gradius (Game), in which the player collects a currency of sorts and spends them on their desired power-up, Alpha Mission requires that players target pyramid structures on the ground (similarly to Xevious (Game)) and collect the letters that appear. Each letter provides a different type of power-up, and also includes the "energy" (represented with the letter E) required to use them. There's also a few negative "power-downs" included as well, including a backwards E that will actually deplete the player's remaining energy reserves.