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One Must Fall: Battlegrounds, developed by Diversions Entertainment (Company), is the sequel to One Must Fall: 2097 (Game). The game keeps many iconic mechanics from the first game while introducing a few new changes, the biggest of which being the transition to full 3D arena based combat with up to eight players per match.
Elements returning from the original game include the separate selection of pilots and H.A.R.s, arena hazards, pre-fight banter between pilots, single player tournament mode with multiple story based tournaments to play through, and a number of pilots make a return appearance as well.
The single player portion of this game is divided into multiple tournaments, each having preset match arrangements which include match type, opponents, in-match dialog, and any special rules certain matches might have (i.e. "H.A.R.s are covered in acid and will lose health", "nukes are exploding all over the arena", and "opponent can only be destroyed by a Super Move").
As tournaments are completed, more unlock. The following tournaments are visible from the beginning of the game:
Pilot selection determines fighting stats and color scheme of the player's H.A.R. during a match. These stats are:
There are 20 different pilots available for multiplayer matches. Pilot selection in single player is limited depending on the selected tournament.
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There are 8 different H.A.R.s to choose from, and each has a unique fighting style, move list, and 4 different paint design schemes.to chose between.
There are 12 arena available to do combat in, and each one offers one or more hazards that all competitors will have to contend with.