GripShift
GAME » on September 12, 2005
Speed your way through insane levels in this nitrous fueled, star collecting, driving action game!


Overview

Gripshift, although lacking a story, throws you into a wacky world filled with doodads, weapons, racing and plenty of frustration.  Pressing start and hitting 'Restart Level' will become an instinct.  The game has a slew of unlockables and levels to experience but with only a few cars and characters to accompany them. The goal, if there really is one, is to collect all of the credits in the game to achieve the 100% completion mark (SEE: Credits / Unlockables section).  Use the doodads (rocks, trees, etc) to your advantage to make better angled jumps with a mix of boost to cut your times and complete your objectives!  Visit the 'PLATFORM SPECIFIC CONTENT' section of this page to view content that each version of Gripshift has for you to experience. 


Track Themes

All of the tracks and theirs surroundings (doodads) in the game are based off of four themes.  The theme names are self explanatory.

- Jungle - Desert - Ice - Horror


Credits

Brief description of the credits system in Gripshift:          In total, there are 2000 credits in Gripshift.  There are milestones for achieved credits that upon reaching said milestone, unlockables will become available (SEE: below).  Credits can be earned by doing various objectives.  During race missions, one can earn credits by collecting bronze, silver or gold amounts stars (but still winning) or by getting a bronze, silver or gold time on the track.  During challenge tracks, credits can be earned by grabbing the Gripshift icon (and completing the level after getting the icon), collecting the bronze, silver or gold amount of stars (and finishing the track) or by getting a bronze, silver or gold time on the track.


Unlockables

Unlockables range from new characters, cars, car decals, wheels for your cars and music.  Each unlockable is obtained by reaching a certain credit milestone.  (To find out what cars, car decals, wheels, characters and music are available in the game, continue reading below in their respected sections.)


Characters / Drivers

Character/Driver models do not effect the performance of the cars.

- Sasse - Bud - Dante - Stacey - Tommy Battle - Fly


Car Skins

The cars color is able to be changed between 25 colors across the rainbow while a decal is equipped or not.  If a decal is on, part of its color will change as well.  BUT, with some decals equipped, the user will be unable to change the body color due to the button being greyed out.  Car skins do not effect the performance of the cars.

- Basic (Plain paint job with no skin.)

- USA - Union Jack (British Flag) - Syn (Hood flames) - Racer (White race stripe) - Flames (Flames covering car) - Tribal (Tribal pattern) - Bling (Dollar signs litter the car) - Sidhe (Race stripes and the sidhe logo/mascot on the car._ - N2 Fern (Stylish design, similar to leafs on the rear end.) - Camouflage - Neon (Vibrant line pattern, TRON-esque.) - Hazard (Dukes of...) - Moo (Cow spots) - Spider (spiderweb design) - Taxi (Chekered design) - Italian - Spanish - German - French - Japan


Wheels

Wheels do not in any way effect the performance of the cars.

- 2Endos - Astrals - Hammers - Arachnids - Args - Fangs - Hydras - Spinners - Hovers (Tires flipped horizontally with a blue aura glowing below them.  Gives you the sense that your car is floating.)


Hood Decals

Hood Decals do not effect the performance of the cars.

- No decal - Sharky - Star - Cat - Insane (Pumpkin) - Bombs - Paw - Hoof - Bulls Eye - Sid (Sidhe logo/mascot) - Yin Yang - Tagger (Spray Paint Can) - Peace - Loop - Wrenches (Skull and Crossed Wrenches) - Penguin - Sad - Cow - Duke ( the number 01) - Zoom (the word: Zoom!) - Rocket - Gripshift (GS token)



CARS

Traxion - The beginner car in Gripshift.  The Traxion has average speed and good handling.  (Perfect for levels where tight maneuvering is a necessity.)                    TOP SPEED  =  3/5 Stars                    ACCELERATION = 3/5 Stars                   HANDLING = 5/5 Stars

Choppa - What it lacks in overall speed, it makes up for in acceleration. (Okay for challenge maps but don't expect to set many records or win every race.)                   TOP SPEED = 2/5 Stars                   ACCELERATION = 4/5 Stars                   HANDLING = 4/5 Stars

Gravla - Well-Rounded car with a better sense of speed than the traxion.  (Good for all around use in every mode.)                  TOP SPEED = 4/5 Stars                  ACCELERATION = 3/5 Stars                  HANDLING = 3/5 Stars

Strike -  Slightly re-focused Gravla, but still a well-rounded beast.  (Also good for every mode, but slightly preferable over the Gravla for cluttered tracks with hard turns.)                  TOP SPEED = 3/5 Stars                  ACCELERATION = 4/5 Stars                  HANDLING = 4/5 Stars

Colt -  American muscle at its finest, flexing its speed prowess on the track.  (Great for gaining a lot of speed for jumps!  Although being slightly better at turning then the Bruiser, it is also slightly slower.)                  TOP SPEED = 4/5 Stars                  ACCELERATION = 5/5 Stars                  HANDLING = 2/5 Stars

Bruiser -  The fastest herse in town.  But make sure you don't get in its way, it might not be able to miss you.  (Great for non-twisty race tracks and challenge tracks.)                   TOP SPEED = 5/5 Stars                   ACCELERATION = 5/5 Stars                   HANDLING =  1/5 Stars


Track Pick-ups

Nitrous - Blue canisters with an "N" found on most levels in which when driven into (collected), one's boost meter will fill and at any capacity, one can press the boost button to drain your boost meter but give the car a nice boost useful for catching up during race tracks, making jumps and making turns (with short bursts).

...On almost all tracks, the basic objectives (stars and GS token [Only Challenge tracks for GS token] ) and nitrous can be found.  But on some levels, green rimmed clocks can also be picked up.

Clocks -  These green-rimmed clocks help the user by putting a few seconds back onto the game clock before time runs out and you fail the challenge track.

...During Race tracks, players can be equipped with a few gadgets to aid them in beating their oponent to the finish line.

The Question Mark - The question mark pickup randomizes the aid that the player recieves between weapons and defensive items.  The choices are slim however, only 3 gadgets.

         1.  TNT -  The player can drop TNT behind his car for trailing oponents to run into and be stunned, however, these TNT crates only stay on the track for a limited amount of time.          2.  Rocket -  The player can shoot a homing rocket at his oponent to stun them, but these rockets aren't always 100% hits.          3.  Shield - The shield is obviously not a weapon but protects the driver.  When hit by a rocket or after running over a TNT crate while having a shield equipped, the player's shield will just disappear, not effecting the player's driving.  The shield, like the TNT crate, does disappear after a certain amount of time in use

By stunned, I am referring to the oponents car stalling and being reset on the track nearby where he/she was struck with a weapon.  Player's can only have 1 weapon lined up to be used.  If the player rides over another question mark, no new items will be added for later use, nor will the previously held item be changed.  So a smart strategy could be for the leader of the pack to keep rocket in stock in case he loses the lead at any point.

Multiplayer

Online multiplayer is provided in every version of Gripshift, with the ps3 version limited to just race track versus while the xbox 360 can do races and deathmatch arena battles and the psp version can do race versus and share user created levels.

There is however, no split screen offline or online multiplayer on either console version of the game, nor is there any Online race versus standings.


Challenge Mode Levels List

In Challenge Mode, when you start the track, no matter what objective you are aiming for, a countdown timer appears and if you don't get to the finish line in time, you will be forced to retry.  Also, Rankings/Leaderboards for each of your quickest level times are supplied and can also be checked on your computer at www.SidheInteractive.com

===Beginner Levels                 Samples (Youtube Videos) ===

     1.  Accelerate                                     2.  Round the Bend      3.  Stars      4.  Nitrous      5.  Go Off Road      6.  Race Challenge 1      7.  Checkpoint      8.  Loop the Loop      9.  Back and Forth    10.  Drawbridge    11.  Fork in the Road    12.  Race Challenge 2    13.  Down    14.  Speed Ups    15.  Fans and Ramps                  (Sample)    16.  Rock It    17.  Power Jumps    18.  Race Challenge 3  


===Easy Levels

=

   19.  Easy One    20.  Any Door Will Do    21.  Tight on Time    22.  Move Along    23.  Draw A Blank    24.  Race Challenge 4    25.  Loop Mania    26.  Puck    27.  Moving Platforms    28.  Dropoff    29.  Narrow Band    30.  Race Challenge 5    31.  Jump Pad    32.  Loop Too    33.  Stepping Stones    34.  Bank On It    35.  Right Or Left    36.  Race Challenge 6    37.  Petra    38.  Gold Rush    39.  Bouncy Bouncy    40.  Push Me Crush You    41.  Bomb    42.  Race Challenge 7


Intermediate Levels

   43.  Handbrake Turn    44.  Off Road    45.  Camberquick Green    46.  George    47.  Elephant of Surprise    48.  Race Challenge 8    49.  Rampland    50.  Rampalot    51.  Hurry Up    52.  Stairway    53.  Rite of passage    54.  Race Challenge 9    55.  Junglicious    56.  Speed Pup    57.  Snail Trail    58.  Ramp Up    59.  Speed Ports    60.  Race Challenge 10    61.  Desert Run    62.  Rocks of Ages    63.  Guest Stay    64.  Mags    65.  Hang Ten    66.  Race Challenge 11    67.  Bobapalooza    68.  Dinofall    69.  Thin    70.  Which Way Now    71.  Teleports    72.  Race Challenge 12


Hard Levels

   73.  Magnetize    74.  Minefield    75.  bomb Run    76.  Dodge 'em    77.  Handbrake    78.  Race Challenge 13    79.  Commercial Brake    80.  Rock Hard    81.  Power Tour    82.  Moving Maze    83.  Warp Party    84.  Race Challenge 14    85.  Spaghetti Arrabbiata    86.  Downhill Fast    87.  Speedy McSpeed    88.  Dreadloops    89.  Jump Skillz    90.  Race Challenge 15    91.  Beary Quick    92.  Plummet    93.  Elemental    94.  Beans    95.  Grasshopper    96.  Race Challenge 16    97.  Right To Drive    98.  Gone Loopy    99.  Rampant  100.  Sliders Revenge  101.  Slidey Slalom  102.  Race Challenge 17  103.  Falling In Love  104.  Compact  105.  Quad Spin Crazy  106.  Day At the Links  107.  Shove Off  108.  Race Challenge 18


Insane Levels

 109.  Straight & Narrow  110.  Perfect Move  111.  Defanestration  112.  Dust Hill  113.  Shove & Smash  114.  Race Challenge 19  115.  Magnet Madness  116.  Incredijump  117.  Twisty  118.  Starry Starry Night  119.  Jimsanity  120.  Race Challenge 20  121.  Trapped  122.  Death By Warp  123.  Drawback  124.  #1 Fan  125.  Jump Maze  126.  Race Challenge 21  127.  Brain Wrong  128.  In Pieces  129.  Snake run  130.  Traptastic  131.  Temples of Doom  132.  Race Challenge 22  133.  Fanbase  134.  Monster Speed  135.  Intertwined  136.  Traveleater  137.  Krushko  138.  Race Challenge 23  139.  Fanatic  140.  Mind the Gap  141.  Rings  142.  Slippery Slope  143.  Decent Descent  144.  Race Challenge 24  145.  Magnetrode  146.  Haunted  147.  Bridge Out  148.  Precision  149.  Magnaloop  150.  Race Challenge 25


Race Mode Levels

There are four sub-modes under Race Mode; these include 'Single Race', 'Time Trial', 'Practise' and Championship.  Under each sub-mode, the same race maps are played but under different circumstances.  Championship includes 1 extra difficulty, Ultimate, which pits the player up against all 25 race tracks with 7 laps on each track.  All Race Mode tracks are the same as the 25 Race Challenge tracks during Challenge mode, but given names.

Beginner Tracks

- Round and Round - The Loop - Easy Oval


Easy Tracks

- Ski Jump - In Finite - Crossroads - Sweeping


Intermediate Tracks

-Downhill Sass - Fridge Racer - Lupi - Stack Race - Run Forest Run


Hard Tracks

- Speedster - Mt Jim - Long Run - Racing Beans - Rocket Science - Pew Pew Laser


Insane Tracks

- Hard & Fast - Jump Track - Figure of Hate - Tight Turns - Evil Oval - Highway 112 - Final Circuit


Music Soundtrack

All music in the game (when unlocked) can be played at any time by pressing the 'Start Button', selecting 'Options' and then selecting 'Change Music'.  You start off with a few songs, but you must unlock more by earning credits during the game.  The music is not organized by artist in the game.  I merely chose to list them this way for ease.

||---------Artist-------||||||--------Song-------------------------||

North Shore Pony Club  -  Vice                   The Upbeats  -  Late Nite Fright                              B-Line  -  Getchagroove                              B-Line  -  Freeway                Greg Churchill  -  Shock Rocket 2006                Greg Churchill  -  Loony Bin 2005             Salmonella Dub  -  Gospel According To Mant                        Filterbrats  -  Street Lights                        Filterbrats  -  Pikelits                        Filterbrats  -  Tinkera                        Filterbrats  -  Ice Cream                        Filterbrats  -  Frights                        Filterbrats  -  Whakatane                           Undertow  -  Nose Bleed                      Flash harry  -  Chain Saw                                Minuit  -  This Music Is Good For The Species                                Minuit  -  A Room Full of Cute                                Minuit  -  Fuji                       Perception  -  I Want It                       Perception  -  Thumpa                       Perception  -  Caviar                       Perception  -  Miracle              Rhian Sheehan  -  Bounderies (Module Remix)              Rhian Sheehan  -  Cosmology  (Agent Alvin Remix)                                 Oose  -  K-Phun                                        Oose  -  Pulsar                              Module  -  Star and Sky                              Module  -  Nitro Is Good                              Module  -  Night Riding                              Module  -  Pedal 2 the Metal            Misfits of Science  -  Shift (Module Remix)            Misfits of Science  -  Fools Love (Ragga Remix)            Misfits of Science  -  3 Days of the Blender            Misfits of Science  -  Attack of the 'Riders            Misfits of Science  -  Mmmhmm            Misfits of Science  -  Catch Up            Misfits of Science  -  Fools Love            Misfits of Science  -  Shift  (Gripshift Theme Song)


Platform Exclusive Content

CONTENT                                                                PSP                   XBOX 360                    PS3

Track Editor                                                                                      YES                                   NO                                    NO          

Turbo Expansion Pack                                                                   NO                                    YES                                   NO

Some Content In Expansion Pack Others                               YES                                   NO                                    NO

Deathmatch Arenas                                                                         NO                                   YES                                   NO

Online Multiplayer                                                                            YES                                  YES                                  YES

Rankings/Leaderboards                                                                NO                                    YES                                  YES

For Details on any of the content listed above, please visit [http:/www.sidheinteradctive.com www.SidheInteractive.com]

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