Something went wrong. Try again later
    Follow

    Myst

    Game » consists of 34 releases. Released Sep 24, 1993

    A mysterious book transports you to a puzzle-filled deserted island in this immersive 1993 point-and-click adventure game from Cyan.

    Short summary describing this game.

    Myst last edited by Nes on 09/25/23 07:17PM View full history

    Overview

    Welcome to the island of Myst.
    Welcome to the island of Myst.

    Myst is a fantasy, first-person, puzzle-adventure game developed by Cyan and published by Brøderbund for Macintosh computers on September 24, 1993.

    A successor to Rand and Robyn Miller's exploration games The Manhole, Cosmic Osmo, and Spelunx, Myst has players exploring the mysterious deserted island of the same name, using a simplified point-and-click interface to solve the many esoteric puzzles within.

    Eventually, players discover special "linking books" that can transport them to four different faraway lands (or "Ages"), each with their own unique puzzles. They also learn of the betrayal of the island's keeper Atrus by one of his two sons, who are each trapped in their own color-coded "prison book" (red for the scheming Sirrus and blue for the madman Achenar), and are tasked with finding the remaining pages throughout the Ages for either brother.

    Like their previous games, Myst was originally developed with the hypermedia tool HyperCard and has players navigating through several static pre-rendered scenes by clicking around certain areas of the screen with their mouse, also using the mouse to interacting directly with objects (such as moving levers and pressing buttons). As the game made heavy use of the CD-ROM format, it features thousands of pre-rendered 3D scenes and QuickTime movie animation (featuring both live-action cutscenes and special 3D animations).

    Along with the more well-known Windows PC release (which made it the bestselling game for the platform throughout the 1990s), the game received ports in 1994-1997 to the Sega Saturn, Sony PlayStation, 3DO, Jaguar CD, CD-i, and Amiga, and later received handheld ports in the late 2000's and early 2010's for the PlayStation Portable, Nintendo DS, Nintendo 3DS, and iOS devices. The PC and Mac versions received an updated high-color revision in 2000 as Myst: Masterpiece Edition, and the game received multiple remakes (including realMyst and the 2020 VR remake). It also received multiple sequels, spin-offs, and novels.

    Gameplay

    Myst Island
    Myst Island

    Myst's gameplay is exclusively point-and-click from a first-person perspective. Players explore the world of Myst by clicking on sections of hundreds of static pre-rendered scenes, and can interact with certain objects in the world by clicking or dragging them with the mouse cursor. Myst's limited animations are videos embedded into these pre-rendered backgrounds, giving players a greater sense of immersion despite the limitations of CPU processing power available for the game's initial release. Because all of the scenes were pre-rendered, the game's artists were able to portray the worlds of Myst as highly detailed 3D environments, which wouldn't have been possible if the game had instead been rendered in real-time.

    The player is presented with many puzzles that must be solved in order to progress, some of which are integrated into the environment and may not be immediately apparent as puzzles. There is no explicit violence, no time limit and no threat of death; the world of Myst is serene and designed to immerse players in its atmospheric presentation as they uncover the secrets of the mysterious island at their own pace.

    Story

    Myst begins with an opening cutscene narrated by an unidentified man (later established to be Atrus, one of the franchise's central characters) as he describes his plunge into a black "fissure" full of stars. The man is only able to catch a brief glance at his surroundings before suddenly vanishing, leaving behind a mysterious book that continues its descent through the expanse of stars. He apprehensively speculates about where his book may eventually land before admitting that such conjecture is futile, finally concluding that "perhaps the ending has not yet been written".

    Channelwood Age
    Channelwood Age

    The player character, known unofficially as "the Stranger," discovers Atrus' lost book. When the Stranger opens the book and touches an animated image on the first page, they find themselves transported to the surreal island of Myst. The Stranger must explore the seemingly deserted island in search of clues regarding its former inhabitants and their purposes, ideally discovering a way back to their home on Earth in the process.

    Eventually the Stranger enters a small library containing several books, many of which have been burned to the point of illegibility. However, the library also holds two conspicuously undamaged books - one red, one blue - that each appear to contain a person trapped inside. They are Sirrus and Achenar, a pair of brothers and the sons of Atrus. The books that have imprisoned Sirrus and Achenar are missing several of their pages, causing their animated Linking panels to become obscured by rolling static and making communication very difficult. By restoring the missing pages to both books, each brother's speech becomes clear enough to claim that the other betrayed both Atrus and himself, presenting the Stranger with the dilemma of whom to trust. The Stranger is tasked with finding the brothers' remaining pages in order to progress toward the game's conclusion.

    Continuing their investigation, the Stranger discovers several additional Linking books hidden throughout Myst Island behind a series of meticulously constructed puzzles. Each book transports the Stranger to a different world known as an "Age," where they must solve the Age's resident puzzles before returning to Myst Island with either a red or blue page in hand. The Stranger can uncover further clues as to what exactly happened on Myst along the way, including several journals and notes written by Atrus. A recorded holographic message addressed to his wife Catherine mentions Atrus' burned library on Myst, as well as his suspicions that one of his own sons is responsible for its destruction.

    Endings

    Stoneship Age
    Stoneship Age

    By returning additional red or blue pages to their respective books on Myst Island, each brother's communications gradually become clearer as they both continue to decry the other's treachery. Once the fifth page of either book has been returned, the book's occupant recounts their own version of the events leading to Atrus' death. He also reveals the location of a code book leading to a secret chamber inside the library containing the final red and blue pages. While each brother implores the Stranger to only retrieve their own respective pages, both Sirrus and Achenar warn the Stranger not to touch a certain green book which is also located in the secret chamber. They claim it is yet another prison book created by Atrus, much like the two they are currently trapped inside, and that the player will also be trapped if the green book is opened.

    The Stranger is thus given three options: return the red page to Sirrus, return the blue page to Achenar, or ignore both brothers' warnings and open the green book. In the end, both brothers prove to be completely untrustworthy; several clues can be found throughout the game's different Ages implying that both Sirrus and Achenar became twisted, cruel individuals bent on abusing and exploiting these Ages and their inhabitants. If the player ignores these hints and restores the final page to either the red or blue books, they will find themselves sucked into the book as its previous occupant is simultaneously released. Sirrus or Achenar thanks the player before proceeding to gleefully rip the pages from their former prison book, thereby trapping the Stranger inside indefinitely.

    Players that investigate the green book instead are presented with a linking panel displaying an image of Atrus, very much alive and sitting behind a writing desk in an unfamiliar location. He quickly warns the player not to link to "D'ni" (later retconned to be a section of the subterranean D'ni City known as K'veer) before describing how his sons were corrupted by greed and a lust for power, leading the two brothers to trap both Catherine and himself in separate prisons so that they could lord over Atrus' written Ages without restraint. Atrus begs the player to ignore their lies and retrieve the single white page torn from his own damaged linking book so that he can return to Myst Island and deliver justice to his scheming sons.

    Mechanical Age
    Mechanical Age

    Linking to D'ni without the white page will cause Atrus to bemoan the Stranger's stupidity and the fact that, without a way out, they will both be trapped there forever. If the player instead locates the hidden page on Myst Island and returns it to Atrus, he will use the page to repair his Myst linking book, stating that he faces a "difficult choice" before linking back to Myst himself. After a few moments, Atrus reappears in D'ni and tells the Stranger "it is done". However, he reveals that his wife Catherine is still trapped and fears that his own long imprisonment may have had a "catastrophic impact" on the world in which she is being held hostage (this is established to be the Age of Riven in the game's sequel). Atrus offers his library on Myst and the exploration of his surviving Ages as a reward to the Stranger for their help; he also mentions that he may require the Stranger's assistance again in the future.

    After Atrus' speech, players may return to Myst Library via Atrus' linking book. Two large burn marks can now be found where the red and blue books once sat, implying that Atrus has destroyed his sons' prison books permanently.

    Ports and Remakes

    The game has been remade on the PC twice. Once remastered in 24-bit color with enhanced sound as Myst: Masterpiece Edition, and again as realMyst, which was a full recreation of the game in Cyan's real-time 3D engine called Plasma.

    • Myst: Masterpiece Edition was released in May 2000. The Mac version was ported by Presto Studios.
    • realMyst: Interactive 3D Edition was released on November 15, 2000 for Windows-compatible PCs.
    • realMyst: Masterpiece Edition was released on February 5, 2014.

    Myst: Masterpiece Edition and realMYST are available to purchase digitally, DRM-free, courtesy of GOG.com since 2009. The game has also been ported to a variety of consoles and handhelds, including the Sega Saturn, Sony Playstation, Atari Jaguar, CD-i, 3DO, PSP and the Nintendo DS.

    Selenitic Age
    Selenitic Age

    The port of Myst for the iPhone was released for the Apple iPhone on the App Store for $5.99 on May 2nd, 2009. This copy features the full original game with improved graphics and contains the original sounds and soundtrack.The iPhone version also features auto-zoom, the original cinematics, swipe-to-turn, and all of the original ages and gameplay.

    A 3DS port has been announced for release on April 24, 2012 in North America. Called "Myst 3D," most of the gameplay will take place on the bottom, 2D screen, with some discovery gameplay in 3D on the top screen. This port is being handled by Maximum Family Games.

    Soundtrack

    Myst: The Soundtrack was composed by Robyn Miller and released by Virgin Records on October 6, 1998. Miller later released a remastered version of the original soundtrack on June 6, 2013, which is available online through various digital storefronts.

    #Track TitleLength
    1Myst Theme1:30
    2Treegate1:58
    3Planetarium1:38
    4Shipgate1:27
    5The Tower1:43
    6The Last Message (Forechamber Theme)2:34
    7Fortress Ambience Part I0:40
    8Fortress Ambience Part II0:50
    9Mechanical Mystgate2:00
    10Sirrus' Cache1:42
    11Sirrus' Theme – Mechanical Age1:34
    12Achenar's Cache1:41
    13Achenar's Theme – Mechanical Age2:11
    14Compass Rose1:28
    15Above Stoneship (Telescope Theme)1:30
    16Sirrus' Theme – Stoneship Age1:25
    17Achenar's Theme – Stoneship Age1:40
    18Selenitic Mystgate1:42
    19The Temple of Achenar1:35
    20Sirrus' Theme – Channelwood Age1:32
    21Achenar's Theme – Channelwood Age2:07
    22Un-Finale1:57
    23Finale1:34
    24Fireplace Theme (Bonus track)0:43
    25Early Selenitic Mystgate (Bonus track)1:16
    26Original Un-Finale (Bonus track)1:27

    Total Running Time: 41:24

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.