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Wii Sports is a sports-themed mini-game collection developed by Nintendo EAD (Company) and published by Nintendo (Company) for the Wii (Platform) (as a launch title) in North America (on November 19, 2006), Japan (on December 2, 2006), and Europe (on December 8, 2006). In regions outside of Japan and South Korea, the game was included as the system's pack-in game.
Making use of the motion-sensing capabilities of the Wii Remote (Accessory), Wii Sports includes simplified simulations of five different sports: tennis, baseball, bowling, golf, and boxing. Aspects of each sport, such as the throwing of a ball or the swinging of a club, are mimicked using the Wii Remote (with the Nunchuk attachment also being used in the Boxing mini-game). It also features numerous unlockable training mini-games for each sport and a built-in daily "fitness age" test (Wii Fitness) that tracks the player's balance, speed, and stamina in randomly-selected training mini-games.
It is the first game to utilize Nintendo's "Mii" player avatars from the system's Mii Channel, allowing players to use their crafted Mii to represent them in-game and to save their personal stats. It also integrates with the system's Message Board to track player performance.
The game was later re-released outside of Japan in May 2011 as part of the "Nintendo Selects" label. It also received a sequel in 2009, titled Wii Sports Resort (Game), and an updated remake for the Wii U (Platform) in 2013 (as Wii Sports Club (Game)).
Tennis has players mimicking the swing of their Mii's tennis racket (or both of their Miis' rackets if they control both teammates) as they attempt to defeat the opposing team in a three-set Doubles match.
Moving is done automatically, leaving players only to worry about if the racket connects with the ball (forehand and backhand swings), and what kind of shot it makes, with direction based on swing timing and speed control based on whether the ball is sliced (high-to-low for faster returns) or lobbed (low-to-high for slower returns). Serving is done by swinging the Wii Remote upwards (to throw the ball upward, also done by pressing A) and then downwards (to strike the ball), with the correct timing causing a more powerful serve.
In addition to computer opponents, the game supports simultaneous multiplayer for up to four players, with split-screen enabled if both teams have at least one human player.
Baseball has players alternating between two phases (Batting and Pitching) in a single full inning. Other than the batting and pitching motions, all other aspects of the game (such as fielding and running) are done automatically.
During the Batting phase, players mimic the swing of their Mii's baseball bat as they attempt to hit the opposing pitcher's pitches, with faster swings landing more successful hits (with the chance of home runs).
During the Pitching phase, players mimic their Mii's throw of the baseball and can control the ball's positioning using the D-Pad (for general direction), both A and B buttons (A button spinning the ball left, B button curving the ball right, and both buttons dropping the ball downward), and the speed of the throwing motion.
In addition to computer opponents, the game supports two-player simultaneous multiplayer, with each player alternating between batting and pitching.
None of the three training modes make use of the main mode's pitching controls, with players only using batting controls.
Bowling has players mimicking the throw of their Mii's bowling ball as they attempt to clear as many pins as they can in a standard ten-frame game of bowling.
Players must hold down the B button during the throwing motion and release it at the right time to successfully throw the ball. Prior to throwing the ball, players can choose their Mii's positioning and direction for more trickier shots, and can put a spin on the ball by twisting the Wii Remote during the bowling motion.
The game supports multiplayer for up to four players, with each player taking turns.
Golf has players mimicking the swing of their Mii's golf club as they attempt to get their ball across the course and into the hole with the least amount of strokes they can. The game includes three 3-hole courses (Beginner, Intermediate, and Expert) as well as a single 9-hole course combining all three.
The game supports multiplayer for up to four players, with each player taking turns.
The only game to make use of the Nunchuk accessory, Boxing has players mimicking each of their Mii's boxing gloves with their Wii Remote (their dominant hand) and Nunchuk (the other hand) as they jab, uppercut, block, and dodge against their opponent in an attempt to bring down their vitality first and knock them out.
In addition to computer opponents, the game supports two-player simultaneous split-screen multiplayer.
Nintendo has silently updated the Wii Sports game with minor enhancements that were found in European regions at first. This includes NPC baseball players throwing to base, a replay of a knock outs in boxing, players lining up before baseball, etc. This seems to be because the game might have shipped while not being completely finished and Nintendo assumed these updates were not really necessary to delay the release of the game and or console. The game also started coming in plastic cases instead of the cardboard "fold-up" ones that the first Wii consoles were shipped with.