@GBOmega: I think there's certainly some lack of originality in video games now, with it being so money-driven and based on iterative design but I have to strongly disagree with you over the idea that games aren't doing anything in terms of narrative and gameplay design (I assume when you were referring to rules systems you meant game design). I think more than ever there are plenty of games out there which are fantastically fun, fulfilling, satisfying, and enjoyable to play. I might challenge you on the idea that all games these days are all similar, but I think calling them "re-skinned clones" is going way too far. I really have to oppose this idea that games back in the day were all originality and variety and that games these days are all derivative and unoriginal, that just isn't the case. Look back into the history of retro games and you won't just see similar games, you'll see games that are ripping off each other and in some cases literally cloning each other, this is basically what caused the games industry to crash.
I'm not sure what you mean about Nintendo leveraging their licensing and I don't entirely get what you mean about Nintendo focusing on developers, but I don't think the idea of them leading by example can work, that's just not how things have gone. I believe the reason we get "lazy" game developers doing what they're doing is not because of any specific approach Nintendo is taking, but rather because of the fundamental ways that the entertainment industries work. Regardless of what Nintendo does, developers are going to do whatever they think will have the best chance of making them cash, and that's why we are seeing a lack of originality on these systems. Whatever new, crazy opportunities Nintendo's consoles may provide developers with, experimentation and new ideas are risky, so why not build on what they already know is going to make money? That's not to say there won't be some companies who do some really cool things with the Wii U, I'm sure there will be, just as there were with the Wii and DS, but it's not a business-friendly idea.
As for those who do want to continue developing for the "core" crowd, what will be the incentive for them to focus on the Wii U to the degree they do with the other consoles? Why go for Nintendo's machine when they know that on other systems they can make games which are much larger, capable of much better AI, can have many more objects in the environment at once, can look much better, will have much better online capabilities and will already have a dedicated "core" userbase for them?
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