Yeah it might be cool using it as a touch screen or a smaller tv screen kind of thing but holding it looks so bad. I can't imagine holding it in a conformable way.
Wii U
Platform »
The Nintendo Wii U, the follow-up to the monstrously popular Nintendo Wii console, launched in North America on November 18th 2012.
The controller looks abysmal to hold.
It was pretty thick when they turned it.It looks like switching from the 2nd circle pad to the buttons will be super uncomfortable. I wonder how heavy it is.
I fail to see how Battlefield will be played on this, rather than on a normal controller/mouse and keyboard. It looks so bad! And for games that use the touchscreen, it just seems a gimmick.
Is it any more difficult to handle than an Ipad? I'm curious because I've never played with one of those but this looks to be a bit smaller than Apple's tablet. Probably lighter, too but that's just a guess.
You make a fair point, it does looks slightly uncomfortable for a game that uses the buttons and sticks.
We'll hear from the Bomb crew later tonight, I guess. If it feels weird, they'll probably tell us.
In addition to looking wildly uncomfortable I'd be worried about sitting on it and having it crack in two and costing a ton to replace. (yes I know, pick shit up off the couch)
The one thing I'm worried about is that terrible looking analog stick placement. Definitely don't want to play a shooter on this (though I didn't want to play a shooter on a Nintendo console anyways).
I'm gonna wait for the Wii U Lite XL.
Jokes aside, as silly as the Wii U is, Nintendo always had the balls to innovate in crazy ways. While it probably won't do that well I'm pretty sure it's a necessary step in console development. I wouldn't be surprised if future consoles took at least one idea from the Wii U. Here's hoping that it actually gets some proper third-party support. Also, a better controller.
@SteamPunkJin: How much do you weigh? o.0 I've never worried about snapping any sort of remote in half. Or laptops for that matter. And I've sat on both. That thing wont break from someone sitting on it.It's not that I'm heavy (about 165) it's that it looks so thin - I have a tendency to just plop down on the couch after work, it's not a weight issue for a force issue. The Wii U controller is probably thicker than I'm imagining, it just looks...blocky yet delicate.
I like the idea that all the HUD will be on the controller and the tv screen would be clean.Looking up and down all the time or holding the controller like a steering wheel is going to be awesome.
Dan Hsu (ex-EGM) says its very light:
http://twitter.com/#!/bitmobshoe
Also Kotaku hands-on
I like the idea that all the HUD will be on the controller and the tv screen would be clean.It's a horrible idea. If you're going to do no HUD, you should do it Dead Space-style.
It's going to be great for maps, inventory systems and other stuff you'd otherwise have to pause to access, though. Especially with the touch controls.
The controller has pads or discs and not joysticks so I'm not sure how shooter fans are going to feel about that. I guess we can get used to anything, but the question is will we see a benefit in converting?
I have to agree, It seems like it's an Ipad sized controller and of all people I know who have those they're all right for short uses but not extended hours of play. Regardless of how cool it is or how little it may weighs the awkward way in which you'd probably need to hold it seems like it would wear on you after a while. Ever try to comfortably sit down while holding an Ipad, some might argue with me but it's not exactly easy.
As for the screen my biggest concern is that it'll have the same issues for developers as the Wii did where they just didn't know how to use it properly so most games used very basic functions of the Wiimote, like a slight waggle here or there. I have a feeling the controllers screen will be used most of the time for item menus and health bars.
@HandsomeDead said:
Thumbstick above the buttons says everything I need to know about the controller.
So true.
Not really. It looks like it'll work just fine. Might take a couple of minutes to get used to the analogue stick positions, but I won't be surprised if it's more comfortable than the Dualshock.They could wrap it in barbed wire and it would be more comfortable than a Dualshock.
But I think you're right. The grips on the back looked good. I just feel like the idea of using the "Y" button as the "A" button will mess with my head a bit. I still wonder about the motion from stick to button though. It's vertical and not as naturally angled as the way modern controllers have it.
Yeah, it looks really awkward. Unless something major happens, I'll skip out on another Nintendo console.
Throw the controller out and I'm sold otherwise it looks uncomfortable and not something i want to use for extended periods of time.
@S0ndor said:Opinion with valid reasons = miserable internet expert. Intelligent post.Everybody who actually played it said it felt really good.What do they know compared to miserable internet experts?
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