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    Wii U

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    The Nintendo Wii U, the follow-up to the monstrously popular Nintendo Wii console, launched in North America on November 18th 2012.

    The controller looks abysmal to hold.

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    metal_mills

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    #1  Edited By metal_mills

    Yeah it might be cool using it as a touch screen or a smaller tv screen kind of thing but holding it looks so bad. I can't imagine holding it in a conformable way.

    No Caption Provided
    It's so giant and just a big rectangle. The buttons under the analog stick is a bad position, the bumpers are too high up, you can't rap your fingers around the trigger like a...trigger, it's more like a back button. I think of playing a game like Battlefield 3 or something like that on it and cringe. Am I the only one?
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    Neezie

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    #2  Edited By Neezie

    It looks like switching from the 2nd circle pad to the buttons will be super uncomfortable. I wonder how heavy it is.

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    metal_mills

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    #3  Edited By metal_mills
    @Neezie said:

    It looks like switching from the 2nd circle pad to the buttons will be super uncomfortable. I wonder how heavy it is.

    It was pretty thick when they turned it.
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    liquidmatt

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    #4  Edited By liquidmatt

    I fail to see how Battlefield will be played on this, rather than on a normal controller/mouse and keyboard. It looks so bad! And for games that use the touchscreen, it just seems a gimmick. 

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    penguindust

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    #5  Edited By penguindust

    Is it any more difficult to handle than an Ipad?  I'm curious because I've never played with one of those but this looks to be a bit smaller than Apple's tablet.  Probably lighter, too but that's just a guess.

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    KowalskiManDown

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    #6  Edited By KowalskiManDown

    You make a fair point, it does looks slightly uncomfortable for a game that uses the buttons and sticks.

    We'll hear from the Bomb crew later tonight, I guess. If it feels weird, they'll probably tell us.

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    deactivated-59a31562f0e29

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    Apparently it's quite comfortable. 

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    Subjugation

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    #8  Edited By Subjugation

    They took the concept of ergonomics and completely threw it out of the window.

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    buft

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    #9  Edited By buft

    seems unwieldly but so did the N64 controller back in its day and that turned out fine

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    Twitchey

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    #10  Edited By Twitchey

    I think the person in the picture is holding it wrong. Their hands are too low and need to be higher for the analog sticks and triggers.

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    SteamPunkJin

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    #11  Edited By SteamPunkJin

    In addition to looking wildly uncomfortable I'd be worried about sitting on it and having it crack in two and costing a ton to replace. (yes I know, pick shit up off the couch)

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    Trnck

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    #12  Edited By Trnck

    I'd like to have a tablet like thing and detachable controller parts... This thing, not so hot, but I would eventually get one some day.

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    Red

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    #13  Edited By Red

    I think the worst part would be those analog sticks, why not have them below the D-Pad and buttons?

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    HandsomeDead

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    #14  Edited By HandsomeDead

    Thumbstick above the buttons says everything I need to know about the controller.

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    Aishan

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    #15  Edited By Aishan
    @buft said:
    seems unwieldly but so did the N64 controller back in its day and that turned out fine
    The n64 controller was perfectly designed. 
     
    For people with three hands.
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    Jeffsekai

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    #16  Edited By Jeffsekai

    I agree, that unsold me of the whole system. Does not look fun to play BF3, or NG3 on that thing.

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    Xander

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    #17  Edited By Xander

    It's very possible that nothing they show will be the final design.

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    RandomInternetUser

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    The one thing I'm worried about is that terrible looking analog stick placement.  Definitely don't want to play a shooter on this (though I didn't want to play a shooter on a Nintendo console anyways).

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    J12088

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    #19  Edited By J12088
    @SteamPunkJin: How much do you weigh? o.0
     
    I've never worried about snapping any sort of remote in half. Or laptops for that matter. And I've sat on both. That thing wont break from someone sitting on it.
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    eroticfishcake

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    #20  Edited By eroticfishcake

    I'm gonna wait for the Wii U Lite XL. 
     
    Jokes aside, as silly as the Wii U is, Nintendo always had the balls to innovate in crazy ways. While it probably won't do that well I'm pretty sure it's a necessary step in console development. I wouldn't be surprised if future consoles took at least one idea from the Wii U. Here's hoping that  it actually gets some proper third-party support. Also, a better controller.

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    Thoseposers

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    #21  Edited By Thoseposers

    They redesigned the original DS after they showed it off the first time didn't they?

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    Brendan

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    #22  Edited By Brendan

    It doesn't look very comfortable, but from show floor tweets people seem to think it's better than we're assuming. I'm not sold until I hold the thing with my own hands.

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    Sayishere

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    #23  Edited By Sayishere

    Its quite a thick controller, i think its one of those things were looks can be deceiving.

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    Kjellm87

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    #24  Edited By Kjellm87
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    onarum

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    #25  Edited By onarum

    Looks like it would be the exact same fell as holding a tablet, only with buttons.

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    MachoFantastico

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    #26  Edited By MachoFantastico

    Some early impressions have been okay, but I'll wait and see what the Bombcrew say.

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    Winternet

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    #27  Edited By Winternet

    Word from the street is that it feels great.

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    Icemael

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    #28  Edited By Icemael

    Not really. It looks like it'll work just fine. Might take a couple of minutes to get used to the analogue stick positions, but I won't be surprised if it's more comfortable than the Dualshock.

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    SteamPunkJin

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    #29  Edited By SteamPunkJin
    @J12088 said:
    @SteamPunkJin: How much do you weigh? o.0  I've never worried about snapping any sort of remote in half. Or laptops for that matter. And I've sat on both. That thing wont break from someone sitting on it.
    It's not that I'm heavy (about 165) it's that it looks so thin - I have a tendency to just plop down on the couch after work, it's not a weight issue for a force issue. The Wii U controller is probably thicker than I'm imagining, it just looks...blocky yet delicate.
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    memo

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    #30  Edited By memo
    I like the idea that all the HUD will be on the controller and the tv screen would be clean.
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    HandsomeDead

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    #31  Edited By HandsomeDead
    @memo said:
    I like the idea that all the HUD will be on the controller and the tv screen would be clean.
    Looking up and down all the time or holding the controller like a steering wheel is going to be awesome.
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    Nasar7

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    #32  Edited By Nasar7
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    Icemael

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    #33  Edited By Icemael
    @memo said:
    I like the idea that all the HUD will be on the controller and the tv screen would be clean.
    It's a horrible idea. If you're going to do no HUD, you should do it Dead Space-style. 

    It's going to be great for maps, inventory systems and other stuff you'd otherwise have to pause to access, though. Especially with the touch controls.
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    penguindust

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    #34  Edited By penguindust

    The controller has pads or discs and not joysticks so I'm not sure how shooter fans are going to feel about that.  I guess we can get used to anything, but the question is will we see a benefit in converting?

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    Xzeno

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    #35  Edited By Xzeno

    I have to agree, It seems like it's an Ipad sized controller and of all people I know who have those they're all right for short uses but not extended hours of play. Regardless of how cool it is or how little it may weighs the awkward way in which you'd probably need to hold it seems like it would wear on you after a while. Ever try to comfortably sit down while holding an Ipad, some might argue with me but it's not exactly easy. 
     
    As for the screen my biggest concern is that it'll have the same issues for developers as the Wii did where they just didn't know how to use it properly so most games used very basic functions of the Wiimote, like a slight waggle here or there. I have a feeling the controllers screen will be used most of the time for item menus and health bars.

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    SeriouslyNow

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    #36  Edited By SeriouslyNow

    @HandsomeDead said:

    Thumbstick above the buttons says everything I need to know about the controller.

    So true.

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    jmfinamore

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    #37  Edited By jmfinamore
    @Icemael said:
    Not really. It looks like it'll work just fine. Might take a couple of minutes to get used to the analogue stick positions, but I won't be surprised if it's more comfortable than the Dualshock.
    They could wrap it in barbed wire and it would be more comfortable than a Dualshock.  
     
    But I think you're right. The grips on the back looked good. I just feel like the idea of using the "Y" button as the "A" button will mess with my head a bit. I still wonder about the motion from stick to button though. It's vertical and not as naturally angled as the way modern controllers have it. 
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    citizenkane

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    #38  Edited By citizenkane

    Yeah, it looks really awkward. Unless something major happens, I'll skip out on another Nintendo console.

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    PrivateIronTFU

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    #39  Edited By PrivateIronTFU

    It does look uncomfortable, but I think I'll reserve judgment until I actually hold one in my hand.

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    captainanarchy

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    #40  Edited By captainanarchy

    Throw the controller out and I'm sold otherwise it looks uncomfortable and not something i want to use for extended periods of time.
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    JoeyRavn

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    #41  Edited By JoeyRavn

    I admit I thought it was gonna be much more unconfortable than what it looks like right now. It's not as ergonomic as a "standard" gamepad, but it doesn't seem to "throw out everything we know about ergonomics through the window". It actually looks kinda neat.

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    EVO

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    #42  Edited By EVO

    Abysmal to hold? Yes.  
     
    But resting it on your lap should be ok. 

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    AgentJ

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    #43  Edited By AgentJ

    Kotaku's saying the thing is unbelievably light, like a cheap knock-off. 

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    ryanwho

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    #44  Edited By ryanwho

    It looks fine.

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    deactivated-6418ef3727cdd

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    Everybody who actually played it said it felt really good.

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    ryanwho

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    #46  Edited By ryanwho
    @S0ndor said:
    Everybody who actually played it said it felt really good.
    What do they know compared to miserable internet experts?
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    Hooded

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    #47  Edited By Hooded

    I does look horrible to hold and the fact that they didn't show the actual console or anything running on the console doesn't show any confidence.

    Not intrested.

    Stupid name too.

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    metal_mills

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    #48  Edited By metal_mills
    @ryanwho said:
    @S0ndor said:
    Everybody who actually played it said it felt really good.
    What do they know compared to miserable internet experts?
    Opinion with valid reasons = miserable internet expert. Intelligent post.
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    Lunar_Aura

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    #49  Edited By Lunar_Aura
    No Caption Provided

    Because this was totally final, mm-hmm.

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    EvilTwin

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    #50  Edited By EvilTwin
    @LunarAura: And if people hadn't complained about that, then we might have been stuck with it.  What's your point?

    This edit will also create new pages on Giant Bomb for:

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