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A Football (soccer) club that plays at Old Trafford Football Ground in the English Premier League. The most successful club in the English premier league to date. It has won a record 13 titles since the start of the premier league.
Football Club Internazionale Milano is an Italian professional soccer club based in Milan, Lombardy.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Receiving damage or dying as a result of falling.
Games often use iron sights to define precision shooting with non-scoped weapons.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
A soccer slide tackle is a sideways slide that attempts to knock the ball away from your opponent's feet. It can also be used in a non-sports setting - e.g. to slide tackle an enemy to the ground or simply pass through a narrow gap.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Eliminating a target with a long-range rifle.
A function of the Wii U that allows games to be played exclusively through the Wii U GamePad.
A cloud of fine particles.
Drifting is a technique used in motorsports that involves intentionally over-steering the car to create a slide. This is done both as a competitive and exhibitive technique.
A puzzle where you have to use your surroundings, i.e. "environment" in order to progress.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
These are awards given to players at the end of a multiplayer match, and may or may not have any gameplay consequence. Most common to first-person shooters, examples of these awards include "most accurate", "most teammates healed", "most damage taken", etc.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
Games with achievements or trophies that can only be obtained while playing online multiplayer.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
The 2009 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on September 4-6.
Temporarily makes your character or the world around you go faster, either by stepping on an object, activating a power or object, or by collecting a power up. There are many other ways in which a Speed boost can be used and it depends on the game.
Some games feature end credits that scroll over a playable segment of action.
Like a critical hit, this is a special action invoked from certain attacks in games or caused randomly on attacks by a character's statistic. It causes opponents to lose the ability to attack back for a certain period of time, and usually invokes the hit character to go into a special animation.
When a character in a game unleashes their true power and 'levels up' in a sense. Examples are super sonic, super saiyan, no more heroes, mushrooms in mario, devil trigger... etc.
When a character that the player fights as a boss is playable elsewhere.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Some rhythm games depend entirely on the sync between audio, video and the controller. Lag Calibration is the in-game concept of modifying how the game syncs the two former to the latter.
The building/editing of vehicles, mechs, and the like.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
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