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Game » consists of 2 releases. Released Jun 09, 2003
A highly corrosive substance In video games, acid is usually green and extremely lethal.
A gun that throws Acid at enemies to dissolve them.
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
Also known as "body armor", ballistic vests are designed to stop various firearm rounds. Commonly worn by soldiers and police. The Nation Institute of Justice rates the protection capability of body from Level I (up to small calibers like .22LR) to Level IV (up to armor-piercing calibers like .30-06 M2)
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
A common object in many games. When stepped on, the player is bounced into the air to reach a higher ground. More often known as jump pad.
An object that allows obstacles, such as rivers or gorges, to be crossed. Bridges can be made of a variety of materials like wood or steel.
From weapon, to trap, to calculated (albeit rough) transport, the catapult has many applications. Usually found on the medieval battlefield, this item exists in modern variations that hardly resemble its original form.
Step one: Apply club to enemy's head. Step two: Laugh.
A structural element that is usually used to hold up roofs.
Rifle-like thrower of bolts/arrows. Not to be confused with a bowcaster.
A popular element attached to an arrow to provide long range incineration.
An decorative piece commonly found in cities in many video games.
A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Health packs restore some amount of a players health, and can be permanent or temporary. They come packaged in a variety of forms, from the common med kit, to drugs, medicine, and even food.
Any projectile that incorporates some sort of guidance system, allowing it to auomatically seek out its target.
Throwing weapon.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
Smack a sucka in the face. Why not do it with a mace?
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
Reflects light.
An artificial leg. Depending on the time period, it could be made of any number of materials.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
Armor made from metal plates designed to protect a user from injury. Usually more beneficial than armor made from chain links or leather.
Proximity mines are passive anti-personnel devices, often used as traps or ambushes, that detonate upon detecting the presence of a target.
Cross large bodies of water safely. Hey, at least it's safer than swimming.
The ultimate weapon attachment that uses telescope optics to enlarge distant targets thus increasing your accuracy.
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