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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A game based on an anime.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
When a game's title is in the form of '(game name) for (platform name)'.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
A cyborg centaur Champion Digimon.
A Rookie/Child level bird Digimon.
A Champion/Adult slug Digimon that fights with poop.
A Champion/Adult Digimon based on the ancient fish known as coelacanth.
A Champion/Adult level wolf Digimon with both fire and ice powers.
A champion level Digimon whose body is made entirely of fire.
Games whose titles consist of a single word.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A tyrannosaurus Digimon. Champion/Adult level.
A bird dragon Digimon of the Champion/Adult level.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
An ogre-like champion level Digimon and the rival of Leomon.
An angel Digimon, and the naturally evolved form of Patamon.
Digimon are the digital monsters that populate the Digital World. They can be captured, trained, and digivolved into stronger forms.
A Champion/Adult level lion Digimon. Known in the animated series for their tendency for dying in every incarnation.
An electrically-powered Champion/Adult beetle Digimon.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A devil-themed Champion/Adult Digimon. The first main "boss" villain of the Digimon animated series.
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