Hypocrisy is a wonderful thing.
Having played the game, left and returned, I feel like I now have a decent perspective on World Of Warcraft. The quality and design of the game itself is consistently high, the actual critique of the game however seems to rely completely on how much time you can spare, how much of your life you are prepared to devote to a parallel existence without alcohol or women. It's a tough call (Though apparently not if you live in Sweden. Seriously, what the fuck is up with every european server being clogged with Swedish kids?)
The main issue with WoW is that there is no room for half measures. The amount you pay for the access to Azeroth necessetates a minimum amount of playtime to make the purchase worthwhile. Your enjoyment of the game may cease when you discover you are actually not getting your money's worth. Stacked on top of this is the fact that - despite Blizzard trying to make the game accessible for new players, it's still a ridiculously overwhelming. Each expansion simply adds more stuff at the end. My playtime spans several years, I still have no idea what the fuck the endgame kids are talking about. What frustrates me is the large chunk of neccessary playtime in order to reach the endgame entertainments. It's seems, in a bout of cynicism, that Blizzard have basically slapped on a minimum fee to actually get to the game. Grinding isn't a game. It's boring. Why do people knowingly play a game where a large chunk of the time is spent playing expensively boring gameplay?
As a concept the Grind might be outdated, but that is perhaps because the actual principle of exploration and interaction with other players has been perverted by gamers who insist upon progression at maximum speed, replacing inquisitive exploration with brutally efficient exploitation. It's a paradox, because whilst endgame is apparently the most enjoyable aspect of WoW, it is also the most narrow in scope when placed in the context of Azeroth in it's entirety. The problem at the moment is that all the servers are full of level 80 characters, starting afresh is now an extremely lonely experience unless steps are taken to ensure you have several friends progressing alongside you.
My feelings towards WoW remain fairly ambivalent at this point. I can take it or leave it. At this exact moment in time however, Azeroth provides me with a nice distraction from the real world. The faults of World Of Warcraft are currently outweighed by its merits, though my opinion of it remains precarious.
Thanks For Reading
Love Sweep
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