Game Mess Mornings 03/28/24
GrubbSnax
004
Blight Club
Screams from an Italian Restaurant (Diamond is Unbreakable 05)
JeffJeff's Bizarre Adventure
The Community Spotlight 2024.03.23
The Community Spotlight 2024.03.16
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Game » consists of 7 releases. Released 1995
Common in modern war video games, air strikes are usually used to take out large targets such as enemy vehicles or buildings. Laser designators are often used by the player to illuminate the target for a massive aerial attack.
Games that have animals (except humans) as the main character. The character must be playable.
Because you'd never expect a banana to be an undercover cluster grenade.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
An earthworm is a legless, sightless, hermaphrodite worm that mostly lives underground. Many video games give them eyes and/or arms and legs.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Games with cartoony, colourful, happy art styles that involve a lot of bloodshed, violence and killing. Examples would be Castle Crashers, Team Fortress 2, Battlefield Heroes, Alien Hominid, Conker's Bad Fur Day...
Frozen water. Ice can be slippery and it can be fun for ice skating.
A common type of stage featured in many games. Slippery ice, avalanches, and freezing water are some of the unpleasantries to be had when visiting these cold arctic regions.
When the artwork on the game's box in no way correlates to the game's actual look and feel.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
A form of copy protection using a physical object such as a wheel, manual, or dongle.
Roping involves moving around, often along very complex paths, by using a grapple without coming to a stop. Made famous by the Worms franchise.
Those creatures that go 'baa' and grow wool on their backs.
Games whose titles consist of a single word.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Animals that have the ability of speech and in some cases are anthropomorphic.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
The characters in the Worms series of games.
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