The Wurmple wiki last edited by ZombiePie on 07/13/15 02:00PM View full history


National Pokedex No: #265 
Classification: Worm Pokémon
Type: Bug
Ability: Shield Dust
Height: 1'00''
Weight: 7.9 lbs
Petalburg Woods, Routes 101, 102, 104 ( Ruby, Sapphire, Emerald)
Eterna Forest, Honey Trees ( Diamond, Pearl)
Routes 204, 205, Eterna Forest, Honey Trees ( Platinum)
Headbutt Trees ( Heart Gold, Soul Silver)
Evolves at: Level 7

Evolutionary Chain

Wurmple (level 7) --> Cascoon (level 10) --> Dustox
                                 OR Silcoon (level 10) --> Beautifly

Pokedex Entry

 Wurmple in the Anime
 Wurmple in the Anime
Ruby: Using the spikes on its rear end, Wurmple peels the back off trees and feeds on the sap that oozes out. This Pokemon's feet are tipped with suction pads that allow it to cling to glass without slipping.
Sapphire: Wurmple is targeted by Swellow as prey. This Pokemon will try to resist by pointing the spikes on its rear at the attacking predator. It will weaken the foe by leaking poison from the spikes.
Emerald: It sticks to tree branches and eat leaves. The thread it spits from its mouth, which becomes gooey when it touches air, slows the movement of its foes.
FireRed/LeafGreen: It lives amidst tall grass and in forests. When attacked, it resists by pointing its venomous spikes at the foe. 
Diamond: It loves to eat leaves. If it is attacked by a Starly, it will defend itself with its spiked rear. 
Pearl: It spits a white silk that turns sticky when it contacts air. It is used to immobilize foes. 
Platinum: Often targeted by bird Pokemon, it desperately resists by releasing poison from its tail spikes. 
HeartGold/SoulSilver: It lives among the tall grass and in forests. It repels attacks by raising up the spikes on its rear.

Additional Notes and Trivia

  •  Contrary to what many sources may say, Wurmple's evolution is dependent on a hidden personality value and not what time of day it is when it evolves, hence it can still evolve when traded to games like Fire Red and Leaf Green that do not possess a clock function. Personality values were introduced in the third generation of Pokemon games and given to each Pokemon randomly when they were generated. The same value is used to determine a Pokemon's gender, its ability, its nature, whether or not it is a shiny Pokemon, the letter of Unown and the location of Spinda's spots on its sprite.

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