Official U.S. PlayStation Magazine Issue 36
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The Core-X is what emerges from bosses in Metroid Fusion. When defeated, they provide Samus with suit upgrades.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The face of the Metroid franchise, a race of parasitic creatures used in various experiments and tests.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
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