837: R1 to Brood
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Game » consists of 3 releases. Released Dec 15, 2011
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games that include a simulated economy which the player(s) can affect.
A ship or object travels faster than the speed of light to reach distant locations. An example is the Mass Relay system in Mass Effect.
Known sometimes as jump gates, hyperspace gates, star gates, these structures are like Satellites that use wormhole technology to propel ships either simultaneously to another sector in space or greatly cuts down the travel time. Though they can be human made, they often have been created hundreds or thousands of years before humanity travels the stars, by an ancient race that often are extinct.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Space is usually empty, but sometimes it's filled with virtual death machines.
Supply and Demand are the two fundamental forces that guide an economy. Many games feature these two forces in either a self-contained or player-driven fashion.
The act of buying a particular good for a low price at one location, and selling it at another location for a higher price, resulting in a profit.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
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