An official line of downloadable games for the Xbox 360 that were developed, peer-reviewed, and self-published by a community of indie developers using Microsoft's XNA framework.
The game is called Groov, it's a dual-stick-shooter and best of all it's only 200 ms points.
There is not much content there but it is only 200 microsoft points which is £1.70 or $2.50 so it doesn't cost a lot, the game is hard to explain but basically the action creates music depening on where/what you shoot.
Yeah, this game's trial was really fun. It's a little too awkward and unwieldy for me though. Somehow, the music always sounds amazing. Whoever designed that nailed the timing perfectly.
I gave the trial a shot. Meh. I get that it's only two bucks and that is supposed to make it a better value but I don't really want to pay even that much for a game that is pretty much a Geometry Wars clone when I could instead buy Geometry Wars. It's too bad community games are focusing so much on trying to be games that are already out when they should be trying to bring something new to the table.
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