So, obviously, I've been playing Yakuza Zero lately, and for the most part, I've been all in, totally. The story is full of twists and turns, it's interesting, the characters are all spectacular (Shout-out to my boy Kuze), the music is good, the atmopshere encapsulates the 80's well, and for the most part, it's one of the best games I've played all year.
So why do I have a niggling feeling that the boss fights are a bit shit?
I'm pretty far in now. Infact, i'm in the last chapter, and I'm pretty sure I'm near the end of the game, I just had to take a break for today because I've been playing since Chapter 11 and that's a long session. For those of you that have played (or maybe watched Beast in the East), am I the only one who was kind of put off by the boss encounters?
At the start of a fight, it's almost too easy. Just spam the fast style for whatever character, and really whittle them down quickly. It's when they get down to the last bar or two that it gets pretty unfair. When they have that "fire" surround them (I can only assume it's enemy heat) it gets really stupid.
They gain armour for all of your attacks, and can counterattack for HUGE damage. You can't stun them anymore, and they seem to take zero knockback from any of your attacks, and can just bust out a huge combo out of nowhere, giving you little chance to block or dodge.
Surely I can't be the only one who's noticed this "Mechanic"? Is there a way around it that I just haven't looked up, or missed a tutorial for?
PS: The continous fights with Kuze turned out to be some of my favourite moments in the game. That dude just keeps on coming. Plus his hair is outstanding.