Yatagarasu: Attack on Cataclysm is an updated version of the original Yatagarasu game developed by former SNK/King of Fighters developers. This version of Yatagarasu will feature numerous gameplay revisions and balance tweaks from the original version with new characters added to the roster. Funding for Attack on Cataclysm came through a successful Indiegogo campaign, where it raised over $118,000 USD dollars, exceeding its initial campaign goal of $68,000 USD and meeting numerous stretch goals such as the inclusion of new characters and GGPO online netcode for the PC version of the game. The game was initially expected to be completed by February 2014 according to the campaign page, but the developers could not meet its initial date due to numerous troubles in development. Backers of the Indiegogo campaign had access to the Alpha build of the game on August 2014 and the Beta build on December 2014.
Yatagarasu: Attack of Cataclysm's development team released a competed version of the game for Japanese arcades on February 12, 2015. The PC version of the game was later released on PC for online retail on July 7, 2015. Indiegogo campaign backers received a copy of the game a week earlier on June 30, 2015.
Yatagarasu: AoC creative talent personnel features anime and video game talent contributing to the game's art, voice acting, and soundtrack. Shirow Miwa and Suzuhito Yasuda (Shin Megami Tensei: Devil Survivor character art designer) contributed the game's character art portraits. Yuki Kaji, Maaya Uchida, Masoi Koori, and others provided voice acting to the game's entire cast. Raito (Melty Blood and UNIEL music composer) composed the game's soundtrack performed by LIQU@.
Yatagarasu: Attack on Cataclysm's gameplay is heavily inspired from Street Fighter III, incorporating that game's parry mechanic and emphasis on making correct reads against your opponent in battle through knowledge of spacing, utilizing the character's normal, special, and super attacks, along with parrying and countering the opponent's attacks.
The game utilizes an eight-way joystick directional for character movement and executing the character's special and super moves along with four attack buttons (light punch, light kick, heavy punch, heavy kick) and two parry buttons (high parry and low parry).
The parry mechanic allows the player to nullify the opponent's attack and quickly retaliate with their own. A successful parry occurs when the player correctly times hitting the parry button just as their opponent's attack contacts their character, in which their own character will flash blue and has the chance to quickly counterattack the opponent.
The overhead attack commands the character to short hop and attack high. As it's a high attack, it can only be blocked by a standing block. The short hop at the start of the overhead attack provides throw invincibility, preventing the overhead attack of being nullified by an opponent's throw.
The unblockable attack has the character briefly go dark for a second and then unleashing an attack that will hit if it connects with opponent, even if the opponent is prompting to block the attack. Unblockable attacks can either be avoided by spacing it out of its range or by parrying the attack.
Ukemi allows the character to quickly recover their character back to a standing stance after being knocked down.
Delayed wakeup prompts the character to recover from the ground from an knocked down attack later than normal.
EX Special Moves
EX Special Moves is a command that slightly alters the special move's properties and consumes one-half of the SP Gauge.
Super Move Reinforcement
The player can choose one of the character's two super moves to reinforce it with subtle buffs.
The player can choose a select number of commentators to provide commentary during battle. All of Yatagarasu's playable cast along with a number of prominent people of the fighting game community featuring Tokido, James Chen, UltraDavid, Maximilion, and a few others.
- Kazama Kotaro
- Aja Salisbury
- Hinkukan Kou
- Hattori Hazou Uruka
- Juzumaru Tsunetsugu