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Game » consists of 8 releases. Released Nov 13, 2006
Animals that follow you or help you on your journey.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Bloopers are squid-like creatures that are usually white. They are usually seen underwater and attack enemies by chasing them and trying to catch them.
Boo is a ghost-enemy in the Mario universe who pursue Mario until he looks in their direction. They earned their reputation for being "shy" this way. Don't turn your back on them!
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Boss Bass is a giant male Cheep-Cheep who attempts to swallow Mario and Luigi whole.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Bullet Bills are enemies in the Mario franchise. They are one of the games' more challenging enemies.
Potentially deadly in the real world, annoying and funny in the animated world.
Fish that shoot out of the water with great speed in Super Mario Bros. If not jumping through the sky, they can be found in the oceans of the Mushroom Kingdom.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
When characters shed tears - often due to extreme sadness.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
A cluster of platforms that have the same rotating movement as a Ferris Wheel. Thusly, they always remain in a horizontal position.
The character kicks his feet while he jumps to increase horizontal movement.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Goonies are recurring flying enemies that appear intermittently throughout Yoshi's games. They aren't much of a threat alone, and are often useful as stepping stones for Yoshi.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games in which the two main protagonists are of different species.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A very common collection of enemies in the Super Mario Bros. franchise. Some famous Koopas include: Lakitu, Hammer Bro., Bowser Jr., and the King of Koopas himself, Bowser!!
The wings on its back allows it to hop or fly. They are not as common as normal Koopa Troopas, but they pose a bigger threat.
The Koopa Troop is Bowser's army. It consists of several different members, most of whom are the koopa species.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
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