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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
A non-interactive sequence within a game most often used for plot advancement.
A revived Protoss Zealot who can continue fighting through the means of a mechanical suit.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
"Hand to hand. It is the basis of all combat." -Gray Fox
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
Minerals are the primary resource featured in many games.
Protoss is one of three major races in Starcraft. A noble and powerful race.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Having a regenerating shield allows for the character to hide when his shield is low. This makes gameplay easier as the character is not always looking around for health.
Space is usually empty, but sometimes it's filled with virtual death machines.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Warping allows the player to take a shortcut, bypassing part of a game.
An individual who specializes in armed combat.
An ancient and advanced race, the Xel'Naga created the Protoss and the Zerg before they were supposedly destroyed by the Overmind.
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