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    Zombie Master

    Game » consists of 1 releases. Released Apr 15, 2007

    A Source mod where players must survive a levels filled with zombies and traps constructed by another player called the "Zombie Master."

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Zombie Master is a mod based around a hybrid of multiple genres used in a survival horror environment. The majority of players are survivors who are trying to escape a level or withstand a horde of zombies that can be spawned by a lone enemy player named the "Zombie Master." The survivors are played in a first person shooter perspective where they must gather weapons, ammo, and objects that can help them against the waves of zombies. The "Zombie Master" plays the game in a real-time strategy perspective in which the player can spawn different types of zombies within red orbs and level specific traps within yellow orbs. 

    Gameplay

    When a player enters the game, he or she is entitled to prefer either being a human or being the "Zombie Master." Picking the latter wont make the player be the "Zombie Master" immediately or by the end of the round as it can vary with other players who would prefer to be the ZM.
     
    Maps will contain objectives including escaping an area, blowing up a complex, or surviving until the round ends. The maps can contain objects that are vital to completion including explosives and vehicles.
     
    When a human dies from the round, they are not able to respawn and would have to wait until either the humans or the "Zombie Master" wins. 
     

    History

    Conceived by modder "Angry Lawyer," Zombie Master originally began as a hybrid game based around spawning Combine forces as the RTS element but was later scrapped. "Angry Lawyer" then replaced the Combine with zombies which would later be the main part in creating Zombie Master. On April 15, 2007, the first version of the mod was released to the public. On January 5, 2009 with the release of version 1.2.1, "Angry Lawyer" announced that the version will be the final update to the mod and will no further updates will be made.
     

    Zombies

     In Zombie Master, there are four different kinds of zombies: 
    1. Shambler-your standard zombie, they move very slow but their strength is in their numbers, and they usually do about 25 damage per hit, so try not to get surrounded by them.
    2. Banshee-very fast, and they jump very far, but they are very weak and pretty easy to kill
    3. Hulk-the powerhouse zombie, they are huge and move very slow, but their damage output is massive, and they have the most health out of all the zombies
    4. Drifters-floating zombies that have about the same health as a banshee or a shambler, they move at a medium speed, and they attack by spitting acid at a medium range, which when it hits a human, causes their screen to shake, disorienting them
     

    Weapons

    At the start of the match, every human starts out with only their fists unless they find a weapons of many including.
     
    WeaponDescriptionSpeedDamageAmmo
     Fists Standard, you always have them. fast low infinite
     Crowbar none needed medium medium infinite
     Sledgehammer primary fire hits target with handle, secondary fire swings hammer slow very high infinite
     Pistol regular pistol medium low 20 loaded, 80 spare
     Revolversecondary fire fans the hammer, firing off all the shots loaded (think western movies)  varies high 6 loaded, 36 spare
     Shotgun standard shotgun, obviously best at close range medium high at close range, diminshes further from target 8 loaded, 24 spare
     Rifle bolt-action rifle slow depends on where target is hit, headshots help 11 loaded, 20 spare
     Mac10 submachine gun, it eats up ammo very high low, but high rate of fire compensates for this 30 loaded, 60 spare
     Barrelsbarrels that explode when shot  none very high depends on how many you can find
     Paint can like barrel, but smaller, harder to shoot none very high depends on how many you can find
     

    Maps

    There are a large number of maps in Zombie Master.  The following are most of the maps in the game, but not necessarily all of them. 
    1. 4d tetris
    2. air
    3. alphasite
    4. asylum
    5. backwoods
    6. bastard
    7. bathroom
    8. bigbadtrojan
    9. blackmesa
    10. blockade
    11. bluevelvet
    12. cagefight
    13. captivity
    14. coutrytrain
    15. crocodile
    16. deathball
    17. deathrun
    18. defence
    19. diamondshoals
    20. docksofthedead
    21. donkey
    22. exodus dawn
    23. exodus ruse
    24. factory
    25. failtrain
    26. forestroad
    27. gasdump
    28. gilmanhouse
    29. holdhouse
    30. jumprope
    31. labescape
    32. lonely
    33. lostintentions
    34. madness
    35. mall
    36. malum canal
    37. mine shaft
    38. minerincovenience
    39. minesweeper
    40. noodle
    41. nuklear
    42. obstacle
    43. onesmallshamble
    44. pinball snowpeak
    45. platforms
    46. plundergrounds
    47. poweroutagesurvive
    48. prisonbreak
    49. projectnightmare
    50. rainynight
    51. ravenholm
    52. razor pro
    53. red horror
    54. redmesa
    55. redqueen
    56. run
    57. runaway
    58. runofdeath
    59. safezone
    60. ship
    61. something textured
    62. spoffydefense
    63. spookhouse
    64. sunnytown
    65. super mario
    66. undeadhouse
    67. urban escape
    68. urban underworld
    69. vault
    70. warehouse
    71. zombiefort
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